Splited out level stuff from SpecialTile to a Level struct (similar to old one).
[supertux.git] / src / level.h
index 6f29434..b711e36 100644 (file)
@@ -61,6 +61,14 @@ public:
 
   Sector* get_sector(const std::string& name);
 
+  Sector* get_next_sector(const Sector* sector);
+  Sector* get_previous_sector(const Sector* sector);
+
+  int get_total_sectors();
+
+  int get_total_badguys();
+  int get_total_coins();
+
 private:
   void load_old_format(LispReader& reader);
 };