using namespace std;
-st_subset::st_subset()
+LevelSubset::LevelSubset()
+ : image(0), levels(0)
{
- levels = 0;
}
-void st_subset::create(const std::string& subset_name)
+LevelSubset::~LevelSubset()
+{
+ delete image;
+}
+
+void LevelSubset::create(const std::string& subset_name)
{
Level new_lev;
- st_subset new_subset;
+ LevelSubset new_subset;
new_subset.name = subset_name;
new_subset.title = "Unknown Title";
new_subset.description = "No description so far.";
new_subset.save();
new_lev.init_defaults();
- new_lev.save(subset_name.c_str(),1);
+ new_lev.save(subset_name, 1);
}
-void st_subset::parse (lisp_object_t* cursor)
+void LevelSubset::parse (lisp_object_t* cursor)
{
while(!lisp_nil_p(cursor))
{
}
}
-void st_subset::load(char *subset)
+void LevelSubset::load(char *subset)
{
FILE* fi;
char filename[1024];
snprintf(str, 1024, "%s.png", filename);
if(faccessible(str))
{
+ delete image;
image = new Surface(str,IGNORE_ALPHA);
}
else
{
snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
+ delete image;
image = new Surface(filename,IGNORE_ALPHA);
}
}
levels = --i;
}
-void st_subset::save()
+void LevelSubset::save()
{
FILE* fi;
string filename;
}
}
-void st_subset::free()
-{
- title.clear();
- description.clear();
- name.clear();
- delete image;
- levels = 0;
-}
-
Level::Level()
: img_bkgd(0)
{
Level::Level(const std::string& subset, int level)
: img_bkgd(0)
{
- load(subset, level);
+ if(load(subset, level) < 0)
+ st_abort("Couldn't load level from subset", subset.c_str());
}
Level::Level(const std::string& filename)
: img_bkgd(0)
{
- load(filename);
+ if(load(filename) < 0)
+ st_abort("Couldn't load level " , filename.c_str());
}
Level::~Level()
{
- free_gfx();
+ delete img_bkgd;
}
void
{
name = "UnNamed";
author = "UnNamed";
- theme = "antarctica";
song_title = "Mortimers_chipdisko.mod";
bkgd_image = "arctis.png";
width = 21;
+ height = 15;
start_pos_x = 100;
start_pos_y = 170;
time_left = 100;
gravity = 10.;
+ back_scrolling = false;
+ hor_autoscroll_speed = 0;
+ bkgd_speed = 50;
bkgd_top.red = 0;
bkgd_top.green = 0;
bkgd_top.blue = 0;
bkgd_bottom.red = 255;
bkgd_bottom.green = 255;
bkgd_bottom.blue = 255;
- endpos = 0;
- use_endsequence = false;
- for(int i = 0; i < 15; ++i)
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ for(int i = 0; i < height; ++i)
{
ia_tiles[i].resize(width+1, 0);
ia_tiles[i][width] = (unsigned int) '\0';
int
Level::load(const std::string& filename)
{
- FILE * fi;
- lisp_object_t* root_obj = 0;
- fi = fopen(filename.c_str(), "r");
- if (fi == NULL)
+ lisp_object_t* root_obj = lisp_read_from_file(filename);
+ if (!root_obj)
{
- perror(filename.c_str());
+ std::cout << "Level: Couldn't load file: " << filename << std::endl;
return -1;
}
- lisp_stream_t stream;
- lisp_stream_init_file (&stream, fi);
- root_obj = lisp_read (&stream);
-
if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
{
printf("World: Parse Error in file %s", filename.c_str());
+ return -1;
}
vector<int> ia_tm;
if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
{
LispReader reader(lisp_cdr(root_obj));
+ version = 0;
reader.read_int("version", &version);
- reader.read_bool("use-endsequence", &use_endsequence);
- reader.read_int("width", &width);
+ if(!reader.read_int("width", &width))
+ st_abort("No width specified for level.", "");
if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100;
if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170;
- reader.read_int("time", &time_left);
-
+ time_left = 500;
+ if(!reader.read_int("time", &time_left)) {
+ printf("Warning no time specified for level.\n");
+ }
+
+ height = 15;
+ reader.read_int("height", &height);
+
+ back_scrolling = false;
+ reader.read_bool("back_scrolling", &back_scrolling);
+
+ hor_autoscroll_speed = 0;
+ reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed);
+
+ bkgd_speed = 50;
+ reader.read_int("bkgd_speed", &bkgd_speed);
+
+
+ bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0;
reader.read_int("bkgd_red_top", &bkgd_top.red);
reader.read_int("bkgd_green_top", &bkgd_top.green);
reader.read_int("bkgd_blue_top", &bkgd_top.blue);
+ bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0;
reader.read_int("bkgd_red_bottom", &bkgd_bottom.red);
reader.read_int("bkgd_green_bottom", &bkgd_bottom.green);
reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue);
+ gravity = 10;
reader.read_float("gravity", &gravity);
+ name = "Noname";
reader.read_string("name", &name);
+ author = "unknown author";
reader.read_string("author", &author);
- reader.read_string("theme", &theme);
+ song_title = "";
reader.read_string("music", &song_title);
+ bkgd_image = "";
reader.read_string("background", &bkgd_image);
+ particle_system = "";
reader.read_string("particle_system", &particle_system);
+
reader.read_int_vector("background-tm", &bg_tm);
if (!reader.read_int_vector("interactive-tm", &ia_tm))
}
}
- for(int i = 0; i < 15; ++i)
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ for(int i = 0; i < height; ++i)
{
ia_tiles[i].resize(width + 1, 0);
bg_tiles[i].resize(width + 1, 0);
}
}
- // Mark the end position of this level!
- // FIXME: -10 is a rather random value, we still need some kind of
- // real levelend gola
- if (use_endsequence)
- endpos = 32*(width-20);
- else
- endpos = 32*(width-15);
-
lisp_free(root_obj);
- fclose(fi);
return 0;
}
/* Save data for level: */
void
-Level::save(const char * subset, int level)
+Level::save(const std::string& subset, int level)
{
char filename[1024];
char str[80];
/* Save data file: */
- sprintf(str, "/levels/%s/", subset);
+ sprintf(str, "/levels/%s/", subset.c_str());
fcreatedir(str);
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
+ snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(),
+ level);
if(!fwriteable(filename))
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level);
+ snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(),
+ subset.c_str(), level);
FILE * fi = fopen(filename, "w");
if (fi == NULL)
/* Write header: */
- fprintf(fi,";SuperTux-Level\n");
+ fprintf(fi,";SuperTux level made using the built-in leveleditor\n");
fprintf(fi,"(supertux-level\n");
fprintf(fi," (version %d)\n", 1);
fprintf(fi," (name \"%s\")\n", name.c_str());
fprintf(fi," (author \"%s\")\n", author.c_str());
- fprintf(fi," (theme \"%s\")\n", theme.c_str());
fprintf(fi," (music \"%s\")\n", song_title.c_str());
fprintf(fi," (background \"%s\")\n", bkgd_image.c_str());
fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str());
+ fprintf(fi," (bkgd_speed %d)\n", bkgd_speed);
fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red);
fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green);
fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue);
fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue);
fprintf(fi," (time %d)\n", time_left);
fprintf(fi," (width %d)\n", width);
+ fprintf(fi," (height %d)\n", height);
+ if(back_scrolling)
+ fprintf(fi," (back_scrolling #t)\n");
+ else
+ fprintf(fi," (back_scrolling #f)\n");
+ fprintf(fi," (hor_autoscroll_speed %2.1f)\n", hor_autoscroll_speed);
fprintf(fi," (gravity %2.1f)\n", gravity);
fprintf(fi," (background-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", bg_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
fprintf(fi," (interactive-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", ia_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
fprintf(fi," (foreground-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", fg_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
for(std::vector<BadGuyData>::iterator it = badguy_data.begin();
it != badguy_data.end();
++it)
- fprintf( fi,"(%s (x %d) (y %d) (stay-on-platform %s))\n",
+ fprintf( fi," (%s (x %d) (y %d) (stay-on-platform %s))\n",
badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y,
it->stay_on_platform ? "#t" : "#f");
}
reset_points.clear();
- name.clear();
- author.clear();
- theme.clear();
- song_title.clear();
- bkgd_image.clear();
+ name = "";
+ author = "";
+ song_title = "";
+ bkgd_image = "";
badguy_data.clear();
}
snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str());
if(!faccessible(fname))
snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str());
+ delete img_bkgd;
img_bkgd = new Surface(fname, IGNORE_ALPHA);
}
else
{
+ delete img_bkgd;
img_bkgd = 0;
}
}
-void
-Level::free_gfx()
-{
- delete img_bkgd;
-}
-
/* Load a level-specific graphic... */
-void
-Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha)
+void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha)
{
char fname[1024];
*ptexture = new Surface(fname, use_alpha);
}
-/* Change the size of a level (width) */
+/* Change the size of a level */
void
-Level::change_size (int new_width)
+Level::change_width (int new_width)
{
if(new_width < 21)
new_width = 21;
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
ia_tiles[y].resize(new_width, 0);
bg_tiles[y].resize(new_width, 0);
width = new_width;
}
+void
+Level::change_height (int new_height)
+{
+ if(new_height < 15)
+ new_height = 15;
+
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ height = new_height;
+}
+
void
Level::change(float x, float y, int tm, unsigned int c)
{
int yy = ((int)y / 32);
int xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
{
switch(tm)
{
}
unsigned int
-Level::gettileid(float x, float y)
+Level::gettileid(float x, float y) const
{
int xx, yy;
unsigned int c;
yy = ((int)y / 32);
xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
c = ia_tiles[yy][xx];
else
c = 0;
return c;
}
+unsigned int
+Level::get_tile_at(int x, int y) const
+{
+ if(x < 0 || x > width || y < 0 || y > height)
+ return 0;
+
+ return ia_tiles[y][x];
+}
+
/* EOF */