song_title = "Mortimers_chipdisko.mod";
bkgd_image = "arctis.png";
width = 21;
+ height = 15;
start_pos_x = 100;
start_pos_y = 170;
time_left = 100;
gravity = 10.;
back_scrolling = false;
+ hor_autoscroll_speed = 0;
+ bkgd_speed = 50;
bkgd_top.red = 0;
bkgd_top.green = 0;
bkgd_top.blue = 0;
bkgd_bottom.green = 255;
bkgd_bottom.blue = 255;
- for(int i = 0; i < 15; ++i)
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ for(int i = 0; i < height; ++i)
{
ia_tiles[i].resize(width+1, 0);
ia_tiles[i][width] = (unsigned int) '\0';
printf("Warning no time specified for level.\n");
}
+ height = 15;
+ reader.read_int("height", &height);
+
back_scrolling = false;
reader.read_bool("back_scrolling", &back_scrolling);
+ hor_autoscroll_speed = 0;
+ reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed);
+
+ bkgd_speed = 50;
+ reader.read_int("bkgd_speed", &bkgd_speed);
+
+
bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0;
reader.read_int("bkgd_red_top", &bkgd_top.red);
reader.read_int("bkgd_green_top", &bkgd_top.green);
}
}
- for(int i = 0; i < 15; ++i)
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ for(int i = 0; i < height; ++i)
{
ia_tiles[i].resize(width + 1, 0);
bg_tiles[i].resize(width + 1, 0);
/* Write header: */
- fprintf(fi,";SuperTux-Level\n");
+ fprintf(fi,";SuperTux level made using the built-in leveleditor\n");
fprintf(fi,"(supertux-level\n");
fprintf(fi," (version %d)\n", 1);
fprintf(fi," (music \"%s\")\n", song_title.c_str());
fprintf(fi," (background \"%s\")\n", bkgd_image.c_str());
fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str());
+ fprintf(fi," (bkgd_speed %d)\n", bkgd_speed);
fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red);
fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green);
fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue);
fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue);
fprintf(fi," (time %d)\n", time_left);
fprintf(fi," (width %d)\n", width);
+ fprintf(fi," (height %d)\n", height);
if(back_scrolling)
fprintf(fi," (back_scrolling #t)\n");
else
fprintf(fi," (back_scrolling #f)\n");
+ fprintf(fi," (hor_autoscroll_speed %2.1f)\n", hor_autoscroll_speed);
fprintf(fi," (gravity %2.1f)\n", gravity);
fprintf(fi," (background-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", bg_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
fprintf(fi," (interactive-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", ia_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
fprintf(fi," (foreground-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", fg_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
for(std::vector<BadGuyData>::iterator it = badguy_data.begin();
it != badguy_data.end();
++it)
- fprintf( fi,"(%s (x %d) (y %d) (stay-on-platform %s))\n",
+ fprintf( fi," (%s (x %d) (y %d) (stay-on-platform %s))\n",
badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y,
it->stay_on_platform ? "#t" : "#f");
}
reset_points.clear();
- name.clear();
- author.clear();
- song_title.clear();
- bkgd_image.clear();
+ name = "";
+ author = "";
+ song_title = "";
+ bkgd_image = "";
badguy_data.clear();
}
*ptexture = new Surface(fname, use_alpha);
}
-/* Change the size of a level (width) */
+/* Change the size of a level */
void
-Level::change_size (int new_width)
+Level::change_width (int new_width)
{
if(new_width < 21)
new_width = 21;
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
ia_tiles[y].resize(new_width, 0);
bg_tiles[y].resize(new_width, 0);
width = new_width;
}
+void
+Level::change_height (int new_height)
+{
+ if(new_height < 15)
+ new_height = 15;
+
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ height = new_height;
+}
+
void
Level::change(float x, float y, int tm, unsigned int c)
{
int yy = ((int)y / 32);
int xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
{
switch(tm)
{
yy = ((int)y / 32);
xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
c = ia_tiles[yy][xx];
else
c = 0;
unsigned int
Level::get_tile_at(int x, int y) const
{
- if(x < 0 || x > width || y < 0 || y > 14)
+ if(x < 0 || x > width || y < 0 || y > height)
return 0;
return ia_tiles[y][x];