added/updated some .cvsignores
[supertux.git] / src / level.cpp
index 6a12430..8e572a0 100644 (file)
+//  $Id$
+// 
+//  SuperTux
+//  Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
 //
-// C Implementation: level
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
 //
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2003
-//
-// Copyright: See COPYING file that comes with this distribution
-//
-//
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include "globals.h"
-#include "setup.h"
-#include "screen.h"
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+// 
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+//  02111-1307, USA.
+#include <config.h>
+
+#include <map>
+#include <cstdlib>
+#include <cstdio>
+#include <cstring>
+#include <iostream>
+#include <fstream>
+#include <sstream>
+#include <memory>
+#include <stdexcept>
+
+#include "app/globals.h"
+#include "app/setup.h"
+#include "video/screen.h"
+#include "lisp/parser.h"
+#include "lisp/lisp.h"
+#include "lisp/list_iterator.h"
+#include "lisp/writer.h"
 #include "level.h"
-#include "physic.h"
+#include "math/physic.h"
 #include "scene.h"
-
-texture_type img_bkgd, img_bkgd_tile[2][4], img_solid[4], img_brick[2];
-
-void subset_init(st_subset* st_subset)
+#include "sector.h"
+#include "tile.h"
+#include "resources.h"
+#include "object/gameobjs.h"
+#include "object/camera.h"
+#include "object/tilemap.h"
+#include "object/coin.h"
+
+using namespace std;
+
+Level::Level()
+  : name("noname"), author("mr. x"), timelimit(500),
+    end_sequence_type(NONE_ENDSEQ_ANIM) 
 {
-  st_subset->title = NULL;
-  st_subset->description = NULL;
-  st_subset->name = NULL;
-  st_subset->levels = 0;
 }
 
-void subset_load(st_subset* st_subset, char *subset)
+void
+Level::load(const std::string& filepath)
 {
-  FILE* fi;
-  char filename[1024];
-  char str[1024];
-  int len,i;
-
-  st_subset->name = (char*) malloc(sizeof(char)*(strlen(subset)+1));
-  strcpy(st_subset->name,subset);
-
-  snprintf(filename, 1024, "%s/levels/%s/info", st_dir, subset);
-  if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/info", DATA_PREFIX, subset);
-  if(faccessible(filename))
-    {
-      fi = fopen(filename, "r");
-      if (fi == NULL)
-        {
-          perror(filename);
-        }
-
-      /* Load title info: */
-      fgets(str, 40, fi);
-      st_subset->title = (char*) malloc(sizeof(char)*(strlen(str)+1));
-      strcpy(st_subset->title, str);
-
-      /* Load the description: */
-
-      str[0] = '\0';
-      st_subset->description = NULL;
-      len = 0;
-      while(fgets(str, 300, fi) != NULL)
-        {
-          len += strlen(str);
-          if(st_subset->description == NULL)
-            st_subset->description = (char*) calloc(len+1,sizeof(char));
-          else
-            st_subset->description = (char*) realloc(st_subset->description, sizeof(char) * (len+1));
-          strcat(st_subset->description,str);
-        }
-      fclose(fi);
-
-      snprintf(str, 1024, "%s.png", filename);
-      if(faccessible(str))
-        {
-          texture_load(&st_subset->image,str,IGNORE_ALPHA);
-        }
-      else
-        {
-          snprintf(filename, 1024, "%s/images/status/level-subset-info.png", DATA_PREFIX);
-          texture_load(&st_subset->image,filename,IGNORE_ALPHA);
-        }
+  try {
+    lisp::Parser parser;
+    std::auto_ptr<lisp::Lisp> root (parser.parse(filepath));
+
+    const lisp::Lisp* level = root->get_lisp("supertux-level");
+    if(!level)
+      throw std::runtime_error("file is not a supertux-level file.");
+
+    int version = 1;
+    level->get("version", version);
+    if(version == 1) {
+      load_old_format(*level);
+      return;
     }
 
-  for(i=1; i != -1; ++i)
-    {
-      /* Get the number of levels in this subset */
-      snprintf(filename, 1024, "%s/levels/%s/level%d.dat", st_dir, subset,i);
-      if(!faccessible(filename))
-        {
-          snprintf(filename, 1024, "%s/levels/%s/level%d.dat", DATA_PREFIX, subset,i);
-          if(!faccessible(filename))
-            break;
+    lisp::ListIterator iter(level);
+    while(iter.next()) {
+      const std::string& token = iter.item();
+      if(token == "version") {
+        iter.value()->get(version);
+        if(version > 2) {
+          std::cerr << "Warning: level format newer than application.\n";
         }
-    }
-  st_subset->levels = --i;
-}
-
-void subset_save(st_subset* st_subset)
-{
-  FILE* fi;
-  char filename[1024];
-
-  /* Save data file: */
-  sprintf(filename, "/levels/%s/", st_subset->name);
-
-  fcreatedir(filename);
-  snprintf(filename, 1024, "%s/levels/%s/info", st_dir, st_subset->name);
-  if(!fwriteable(filename))
-    snprintf(filename, 1024, "%s/levels/%s/info", DATA_PREFIX, st_subset->name);
-  if(fwriteable(filename))
-    {
-      fi = fopen(filename, "w");
-      if (fi == NULL)
-        {
-          perror(filename);
+      } else if(token == "name") {
+        iter.value()->get(name);
+      } else if(token == "author") {
+        iter.value()->get(author);
+      } else if(token == "time") {
+        iter.value()->get(timelimit);
+      } else if(token == "sector") {
+        Sector* sector = new Sector;
+        sector->parse(*(iter.lisp()));
+        add_sector(sector);
+      } else if(token == "end-sequence-animation") {
+        std::string endsequencename;
+        iter.value()->get(endsequencename);
+        if(endsequencename == "fireworks") {
+          end_sequence_type = FIREWORKS_ENDSEQ_ANIM;
+        } else {
+          std::cout << "Unknown endsequence type: '" << endsequencename <<
+            "'.\n";
         }
-
-      /* Save title info: */
-      fputs(st_subset->title, fi);
-      fputs("\n", fi);
-
-      /* Save the description: */
-
-      fputs(st_subset->description, fi);
-      fputs("\n", fi);
-      fclose(fi);
-
+      } else {
+        std::cerr << "Unknown token '" << token << "' in level file.\n";
+        continue;
+      }
     }
+  } catch(std::exception& e) {
+    std::stringstream msg;
+    msg << "Problem when reading level '" << filepath << "': " << e.what();
+    throw std::runtime_error(msg.str());
+  }
 }
 
-void subset_free(st_subset* st_subset)
+void
+Level::load_old_format(const lisp::Lisp& reader)
 {
-  free(st_subset->title);
-  free(st_subset->description);
-  free(st_subset->name);
-  texture_free(&st_subset->image);
-  st_subset->levels = 0;
-}
+  reader.get("name", name);
+  reader.get("author", author);
+  reader.get("time", timelimit);
 
-/* Load data for this level: */
-/* Returns -1, if the loading of the level failed. */
-int level_load(st_level* plevel, char *subset, int level)
-{
-  char filename[1024];
-
-  /* Load data file: */
-
-  snprintf(filename, 1024, "%s/levels/%s/level%d.dat", st_dir, subset, level);
-  if(!faccessible(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.dat", DATA_PREFIX, subset, level);
-
-  return level_load(plevel, filename);
+  Sector* sector = new Sector;
+  sector->parse_old_format(reader);
+  add_sector(sector);
 }
 
-int level_load(st_level* plevel, const char* filename)
+void
+Level::save(const std::string& filename)
 {
-  char str[80];
-  int x, y;
-  char * line;
-  FILE * fi;
-  fi = fopen(filename, "r");
-  if (fi == NULL)
-    {
-      perror(filename);
-      return -1;
-    }
-
-  /* Load header info: */
+  std::string filepath = "levels/" + filename;
+  int last_slash = filepath.find_last_of('/');
+  FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str());
+  filepath = st_dir + "/" + filepath;
+  ofstream file(filepath.c_str(), ios::out);
+  lisp::Writer* writer = new lisp::Writer(file);
 
+  writer->write_comment("Level made using SuperTux's built-in Level Editor");
 
-  /* (Level title) */
-  fgets(str, 20, fi);
-  strcpy(plevel->name, str);
-  plevel->name[strlen(plevel->name)-1] = '\0';
+  writer->start_list("supertux-level");
 
-  /* (Level theme) */
-  fgets(str, 20, fi);
-  strcpy(plevel->theme, str);
-  plevel->theme[strlen(plevel->theme)-1] = '\0';
+  int version = 2;
+  writer->write_int("version", version);
 
+  writer->write_string("name", name, true);
+  writer->write_string("author", author);
+  writer->write_int("time", timelimit);
+  writer->write_string("end-sequence-animation",
+      end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none");
 
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    writer->start_list("sector");
+    i->second->write(*writer);
+    writer->end_list("sector");
+  }
 
-  /* (Time to beat level) */
-  fgets(str, 10, fi);
-  plevel->time_left = atoi(str);
-
-  /* (Song file for this level) */
-  fgets(str, sizeof(plevel->song_title), fi);
-  strcpy(plevel->song_title, str);
-  plevel->song_title[strlen(plevel->song_title)-1] = '\0';
-
-  /* (Level background image) */
-  fgets(str, sizeof(plevel->bkgd_image), fi);
-  strcpy(plevel->bkgd_image, str);
-  plevel->bkgd_image[strlen(plevel->bkgd_image)-1] = '\0';
-
-  /* (Level background color) */
-  fgets(str, 10, fi);
-  plevel->bkgd_red = atoi(str);
-  fgets(str, 10, fi);
-  plevel->bkgd_green= atoi(str);
-  fgets(str, 10, fi);
-  plevel->bkgd_blue = atoi(str);
-
-  /* (Level width) */
-  fgets(str, 10, fi);
-  plevel->width = atoi(str);
-
-  /* (Level gravity) */
-  fgets(str, 10, fi);
-  plevel->gravity = atof(str);
-
-  /* Set the global gravity to the latest loaded level's gravity */
-  gravity = plevel->gravity;
-
-  /* Allocate some space for the line-reading! */
-
-  line = (char *) malloc(sizeof(char) * (plevel->width + 5));
-  if (line == NULL)
-    {
-      fprintf(stderr, "Couldn't allocate space to load level data!");
-      fclose(fi);
-      return -1;
-    }
-
-
-  /* Load the level lines: */
+  writer->end_list("supertux-level");
 
-  for (y = 0; y < 15; y++)
-    {
-      if(fgets(line, plevel->width + 5, fi) == NULL)
-        {
-          fprintf(stderr, "Level %s isn't complete!\n",plevel->name);
-          free(line);
-          fclose(fi);
-          return -1;
-        }
-      line[strlen(line) - 1] = '\0';
-      plevel->tiles[y] = (unsigned char*) strdup(line);
-    }
-
-  /*  Mark the end position of this level! - Is a bit wrong here thought */
-
-  for (y = 0; y < 15; ++y)
-    {
-      for (x = 0; x < plevel->width; ++x)
-        {
-          if(plevel->tiles[y][x] == '|')
-         {
-         if(x*32 > endpos)
-         endpos = x*32;
-         }
-        }
-    }
-
-  free(line);
-  fclose(fi);
-  return 0;
+  delete writer;
+  file.close();
 }
 
-/* Save data for level: */
-
-void level_save(st_level* plevel, char * subset, int level)
+Level::~Level()
 {
-  FILE * fi;
-  char filename[1024];
-  int y;
-  char str[80];
-
-  /* Save data file: */
-  sprintf(str, "/levels/%s/", subset);
-  fcreatedir(str);
-  snprintf(filename, 1024, "%s/levels/%s/level%d.dat", st_dir, subset, level);
-  if(!fwriteable(filename))
-    snprintf(filename, 1024, "%s/levels/%s/level%d.dat", DATA_PREFIX, subset, level);
-
-  fi = fopen(filename, "w");
-  if (fi == NULL)
-    {
-      perror(filename);
-      st_shutdown();
-      exit(-1);
-    }
-
-  fputs(plevel->name, fi);
-  fputs("\n", fi);
-  fputs(plevel->theme, fi);
-  fputs("\n", fi);
-  sprintf(str, "%d\n", plevel->time_left);     /* time */
-  fputs(str, fi);
-  fputs(plevel->song_title, fi);       /* song filename */
-  fputs("\n",fi);
-  fputs(plevel->bkgd_image, fi);       /* background image */
-  sprintf(str, "\n%d\n", plevel->bkgd_red);    /* red background color */
-  fputs(str, fi);
-  sprintf(str, "%d\n", plevel->bkgd_green);    /* green background color */
-  fputs(str, fi);
-  sprintf(str, "%d\n", plevel->bkgd_blue);     /* blue background color */
-  fputs(str, fi);
-  sprintf(str, "%d\n", plevel->width); /* level width */
-  fputs(str, fi);
-  sprintf(str, "%2.1f\n", plevel->gravity);    /* level gravity */
-  fputs(str, fi);
-
-  for(y = 0; y < 15; ++y)
-    {
-      fputs((const char*)plevel->tiles[y], fi);
-      fputs("\n", fi);
-    }
-
-  fclose(fi);
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    delete i->second;
 }
 
-
-/* Unload data for this level: */
-
-void level_free(st_level* plevel)
+void
+Level::add_sector(Sector* sector)
 {
-  int i;
-  for(i=0; i < 15; ++i)
-    free(plevel->tiles[i]);
-
-  plevel->name[0] = '\0';
-  plevel->theme[0] = '\0';
-  plevel->song_title[0] = '\0';
-  plevel->bkgd_image[0] = '\0';
+  sectors.insert(std::make_pair(sector->get_name(), sector));       
 }
 
-/* Load graphics: */
-
-void level_load_gfx(st_level *plevel)
+Sector*
+Level::get_sector(const std::string& name)
 {
-  level_load_image(&img_brick[0],plevel->theme,"brick0.png", IGNORE_ALPHA);
-  level_load_image(&img_brick[1],plevel->theme,"brick1.png", IGNORE_ALPHA);
-
-  level_load_image(&img_solid[0],plevel->theme,"solid0.png", USE_ALPHA);
-  level_load_image(&img_solid[1],plevel->theme,"solid1.png", USE_ALPHA);
-  level_load_image(&img_solid[2],plevel->theme,"solid2.png", USE_ALPHA);
-  level_load_image(&img_solid[3],plevel->theme,"solid3.png", USE_ALPHA);
-
-  level_load_image(&img_bkgd_tile[0][0],plevel->theme,"bkgd-00.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][1],plevel->theme,"bkgd-01.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][2],plevel->theme,"bkgd-02.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[0][3],plevel->theme,"bkgd-03.png", USE_ALPHA);
+  Sectors::iterator i = sectors.find(name);
+  if(i == sectors.end())
+    return 0;
 
-  level_load_image(&img_bkgd_tile[1][0],plevel->theme,"bkgd-10.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][1],plevel->theme,"bkgd-11.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][2],plevel->theme,"bkgd-12.png", USE_ALPHA);
-  level_load_image(&img_bkgd_tile[1][3],plevel->theme,"bkgd-13.png", USE_ALPHA);
-
-  if(strcmp(plevel->bkgd_image,"") != 0)
-    {
-      char fname[1024];
-      snprintf(fname, 1024, "%s/background/%s", st_dir, plevel->bkgd_image);
-      if(!faccessible(fname))
-        snprintf(fname, 1024, "%s/images/background/%s", DATA_PREFIX, plevel->bkgd_image);
-      texture_load(&img_bkgd, fname, IGNORE_ALPHA);
-    }
-  else
-    {
-      /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */#
-      level_load_image(&img_bkgd, plevel->theme,"solid0.png", IGNORE_ALPHA);
-    }
+  return i->second;
 }
 
-/* Free graphics data for this level: */
-
-void level_free_gfx(void)
+Sector*
+Level::get_next_sector(const Sector* sector)
 {
-  int i;
-
-  for (i = 0; i < 2; i++)
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
     {
-      texture_free(&img_brick[i]);
+    if(i->second == sector)
+      {
+      i++;
+      if(i == sectors.end())
+        return NULL;
+      return i->second;
+      }
     }
-  for (i = 0; i < 4; i++)
-    {
-      texture_free(&img_solid[i]);
-      texture_free(&img_bkgd_tile[0][i]);
-      texture_free(&img_bkgd_tile[1][i]);
-    }
-
-  texture_free(&img_bkgd);
+  std::cerr << "Warning: Sector not found on level\n";
+  return NULL;
 }
 
-/* Load a level-specific graphic... */
-
-void level_load_image(texture_type* ptexture, char* theme, char * file, int use_alpha)
+Sector*
+Level::get_previous_sector(const Sector* sector)
 {
-  char fname[1024];
-
-  snprintf(fname, 1024, "%s/themes/%s/%s", st_dir, theme, file);
-  if(!faccessible(fname))
-    snprintf(fname, 1024, "%s/images/themes/%s/%s", DATA_PREFIX, theme, file);
-
-  texture_load(ptexture, fname, use_alpha);
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    {
+    if(i->second == sector)
+      {
+      if(i == sectors.begin())
+        return NULL;
+      i--;
+      return i->second;
+      }
+    }
+  std::cerr << "Warning: Sector not found on level\n";
+  return NULL;
 }
 
-/* Edit a piece of the map! */
-
-void level_change(st_level* plevel, float x, float y, unsigned char c)
+int
+Level::get_total_sectors()
 {
-  int xx, yy;
-
-  yy = ((int)y / 32);
-  xx = ((int)x / 32);
-
-  if (yy >= 0 && yy < 15 && xx >= 0 && xx <= plevel->width)
-    plevel->tiles[yy][xx] = c;
+return sectors.size();
 }
 
-/* Free music data for this level: */
-
-void level_free_song(void)
+int
+Level::get_total_badguys()
 {
-  free_music(level_song);
-  free_music(level_song_fast);
+  int total_badguys = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+    total_badguys += i->second->get_total_badguys();
+  return total_badguys;
 }
 
-/* Load music: */
-
-void level_load_song(st_level* plevel)
+int
+Level::get_total_coins()
 {
-
-  char * song_path;
-  char * song_subtitle;
-
-  song_path = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) +
-                              strlen(plevel->song_title) + 8));
-  sprintf(song_path, "%s/music/%s", DATA_PREFIX, plevel->song_title);
-  level_song = load_song(song_path);
-  free(song_path);
-
-
-  song_path = (char *) malloc(sizeof(char) * (strlen(DATA_PREFIX) +
-                              strlen(plevel->song_title) + 8 + 5));
-  song_subtitle = strdup(plevel->song_title);
-  strcpy(strstr(song_subtitle, "."), "\0");
-  sprintf(song_path, "%s/music/%s-fast%s", DATA_PREFIX, song_subtitle, strstr(plevel->song_title, "."));
-  level_song_fast = load_song(song_path);
-  free(song_subtitle);
-  free(song_path);
+  int total_coins = 0;
+  for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+    Sector* sector = i->second;
+    for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
+        o != sector->gameobjects.end(); ++o) {
+      Coin* coin = dynamic_cast<Coin*> (*o);
+      if(coin)
+        total_coins++;
+    }
+  }
+  return total_coins;
 }