#include "physic.hpp"
#include "sector.hpp"
#include "tile.hpp"
+#include "tile_set.hpp"
+#include "tile_manager.hpp"
#include "resources.hpp"
#include "file_system.hpp"
#include "object/gameobjs.hpp"
using namespace std;
Level::Level()
- : name("noname"), author("Mr. X")
+ : name("noname"), author("Mr. X"), tileset(NULL), free_tileset(false)
{
}
+Level::~Level()
+{
+ for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
+ delete *i;
+ if(free_tileset)
+ delete tileset;
+}
+
void
Level::load(const std::string& filepath)
{
try {
+ filename = filepath;
lisp::Parser parser;
const lisp::Lisp* root = parser.parse(filepath);
int version = 1;
level->get("version", version);
if(version == 1) {
+ log_info << "level uses old format: version 1" << std::endl;
+ tileset = tile_manager->get_tileset("images/tiles.strf");
load_old_format(*level);
return;
}
+ const lisp::Lisp* tilesets_lisp = level->get_lisp("tilesets");
+ if(tilesets_lisp != NULL) {
+ tileset = tile_manager->parse_tileset_definition(*tilesets_lisp);
+ free_tileset = true;
+ }
+ std::string tileset_name;
+ if(level->get("tileset", tileset_name)) {
+ if(tileset != NULL) {
+ log_warning << "multiple tilesets specified in level" << std::endl;
+ } else {
+ tileset = tile_manager->get_tileset(tileset_name);
+ }
+ }
+ /* load default tileset */
+ if(tileset == NULL) {
+ tileset = tile_manager->get_tileset("images/tiles.strf");
+ }
+ current_tileset = tileset;
+
contact = "";
license = "";
if(version > 2) {
log_warning << "level format newer than application" << std::endl;
}
+ } else if(token == "tileset" || token == "tilesets") {
+ continue;
} else if(token == "name") {
iter.value()->get(name);
} else if(token == "author") {
}
}
- if (license == "") log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl;
+ if (license == "") {
+ log_warning << "The level author did not specify a license for this level. You might not be allowed to share it." << std::endl;
+ }
} catch(std::exception& e) {
std::stringstream msg;
msg << "Problem when reading level '" << filepath << "': " << e.what();
throw std::runtime_error(msg.str());
}
+
+ current_tileset = NULL;
}
void
delete writer;
}
-Level::~Level()
-{
- for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
- delete *i;
-}
-
void
Level::add_sector(Sector* sector)
{