#include <memory>
#include <stdexcept>
-#include "app/globals.h"
-#include "app/setup.h"
-#include "video/screen.h"
-#include "lisp/parser.h"
-#include "lisp/lisp.h"
-#include "lisp/list_iterator.h"
-#include "lisp/writer.h"
-#include "level.h"
-#include "math/physic.h"
-#include "sector.h"
-#include "tile.h"
-#include "resources.h"
-#include "object/gameobjs.h"
-#include "object/camera.h"
-#include "object/tilemap.h"
-#include "object/coin.h"
+#include "video/screen.hpp"
+#include "lisp/parser.hpp"
+#include "lisp/lisp.hpp"
+#include "lisp/list_iterator.hpp"
+#include "lisp/writer.hpp"
+#include "level.hpp"
+#include "physic.hpp"
+#include "sector.hpp"
+#include "tile.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "object/gameobjs.hpp"
+#include "object/camera.hpp"
+#include "object/tilemap.hpp"
+#include "object/coin.hpp"
// test
-#include "flip_level_transformer.h"
+#include "flip_level_transformer.hpp"
using namespace std;
Level::Level()
- : name("noname"), author("Mr. X"), timelimit(500)
+ : name("noname"), author("Mr. X"), extro_music("leveldone.ogg"), extro_length(7.0)
{
}
level->get("version", version);
if(version == 1) {
load_old_format(*level);
-
-#if 0
- // test for now
- FlipLevelTransformer* transformer = new FlipLevelTransformer();
- transformer->transform(this);
-#endif
-
return;
}
iter.value()->get(name);
} else if(token == "author") {
iter.value()->get(author);
- } else if(token == "time") {
- iter.value()->get(timelimit);
+ } else if(token == "extro") {
+ const lisp::Lisp* ext = iter.lisp();
+ lisp::ListIterator ext_iter(ext);
+ while(ext_iter.next()) {
+ const std::string& ext_token = ext_iter.item();
+ if(ext_token == "music") {
+ ext_iter.value()->get(extro_music);
+ } else if(ext_token == "length") {
+ ext_iter.value()->get(extro_length);
+ }
+ }
} else if(token == "sector") {
Sector* sector = new Sector;
sector->parse(*(iter.lisp()));
{
reader.get("name", name);
reader.get("author", author);
- reader.get("time", timelimit);
Sector* sector = new Sector;
sector->parse_old_format(reader);
void
Level::save(const std::string& filename)
{
- std::string filepath = "levels/" + filename;
- int last_slash = filepath.find_last_of('/');
- FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str());
- filepath = st_dir + "/" + filepath;
- ofstream file(filepath.c_str(), ios::out);
- lisp::Writer* writer = new lisp::Writer(file);
+ lisp::Writer* writer = new lisp::Writer(filename);
writer->write_comment("Level made using SuperTux's built-in Level Editor");
writer->write_string("name", name, true);
writer->write_string("author", author);
- writer->write_int("time", timelimit);
for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
Sector* sector = *i;
writer->end_list("supertux-level");
delete writer;
- file.close();
}
Level::~Level()