// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
+#include <config.h>
+
#include <map>
#include <cstdlib>
#include <cstdio>
#include "app/globals.h"
#include "app/setup.h"
-#include "camera.h"
#include "video/screen.h"
#include "level.h"
#include "math/physic.h"
#include "tile.h"
#include "utils/lispreader.h"
#include "resources.h"
-#include "gameobjs.h"
#include "utils/lispwriter.h"
-#include "tilemap.h"
+#include "object/gameobjs.h"
+#include "object/camera.h"
+#include "object/tilemap.h"
+#include "object/coin.h"
using namespace std;
Level::Level()
- : name("noname"), author("mr. x"), time_left(500)
-
+ : name("noname"), author("mr. x"), timelimit(500),
+ end_sequence_type(NONE_ENDSEQ_ANIM)
{
}
void
-Level::load(const std::string& filename)
+Level::load(const std::string& filepath)
{
- std::string filepath;
- filepath = st_dir + "/levels/" + filename;
- if (access(filepath.c_str(), R_OK) != 0)
- {
- filepath = datadir + "/levels/" + filename;
- if (access(filepath.c_str(), R_OK) != 0)
- {
- std::cerr << "Error: Level: couldn't find level: " << filename << std::endl;
- return;
- }
- }
-
LispReader* level = LispReader::load(filepath, "supertux-level");
int version = 1;
lisp_object_t* data = lisp_car(lisp_cdr(lisp_car(cur)));
LispReader reader(lisp_cdr(lisp_car(cur)));
- if(token == "name") {
+ if(token == "version") {
+ if(lisp_integer(data) > 2) {
+ std::cerr << "Warning: level format newer than application.\n";
+ }
+ } else if(token == "name") {
name = lisp_string(data);
} else if(token == "author") {
author = lisp_string(data);
} else if(token == "time") {
- time_left = lisp_integer(data);
+ timelimit = lisp_integer(data);
} else if(token == "sector") {
Sector* sector = new Sector;
sector->parse(reader);
add_sector(sector);
+ } else if(token == "end-sequence-animation") {
+ std::string endsequencename = lisp_string(data);
+ if(endsequencename == "fireworks") {
+ end_sequence_type = FIREWORKS_ENDSEQ_ANIM;
+ } else {
+ std::cout << "Unknown endsequence type: '" << endsequencename <<
+ "'.\n";
+ }
} else {
std::cerr << "Unknown token '" << token << "' in level file.\n";
continue;
{
reader.read_string("name", name, true);
reader.read_string("author", author);
- reader.read_int("time", time_left);
+ reader.read_int("time", timelimit);
Sector* sector = new Sector;
sector->parse_old_format(reader);
void
Level::save(const std::string& filename)
{
- std::string filepath = "levels/" + filename;
- int last_slash = filepath.find_last_of('/');
- FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str());
- filepath = st_dir + "/" + filepath;
- ofstream file(filepath.c_str(), ios::out);
- LispWriter* writer = new LispWriter(file);
-
- writer->write_comment("Level made using SuperTux's built-in Level Editor");
-
- writer->start_list("supertux-level");
-
- int version = 2;
- writer->write_int("version", version);
-
- writer->write_string("name", name);
- writer->write_string("author", author);
- writer->write_int("time", time_left);
-
- for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
- {
- writer->start_list("sector");
- i->second->write(*writer);
- writer->end_list("sector");
- }
+ std::string filepath = "levels/" + filename;
+ int last_slash = filepath.find_last_of('/');
+ FileSystem::fcreatedir(filepath.substr(0,last_slash).c_str());
+ filepath = st_dir + "/" + filepath;
+ ofstream file(filepath.c_str(), ios::out);
+ LispWriter* writer = new LispWriter(file);
+
+ writer->write_comment("Level made using SuperTux's built-in Level Editor");
+
+ writer->start_list("supertux-level");
+
+ int version = 2;
+ writer->write_int("version", version);
+
+ writer->write_string("name", name);
+ writer->write_string("author", author);
+ writer->write_int("time", timelimit);
+ writer->write_string("end-sequence-animation",
+ end_sequence_type == FIREWORKS_ENDSEQ_ANIM ? "fireworks" : "none");
+
+ for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+ writer->start_list("sector");
+ i->second->write(*writer);
+ writer->end_list("sector");
+ }
- writer->end_list("supertux-level");
+ writer->end_list("supertux-level");
- delete writer;
- file.close();
+ delete writer;
+ file.close();
}
Level::~Level()
}
void
-Level::do_vertical_flip()
-{
- for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i)
- i->second->do_vertical_flip();
-}
-
-void
Level::add_sector(Sector* sector)
{
sectors.insert(std::make_pair(sector->get_name(), sector));
Level::get_total_coins()
{
int total_coins = 0;
- for(Sectors::iterator it = sectors.begin(); it != sectors.end(); ++it)
- for(int x = 0; static_cast<unsigned int>(x) < it->second->solids->get_width(); x++)
- for(int y = 0; static_cast<unsigned int>(y) < it->second->solids->get_height(); y++)
- if(it->second->solids->get_tile(x,y)->attributes & Tile::COIN)
- total_coins++;
+ for(Sectors::iterator i = sectors.begin(); i != sectors.end(); ++i) {
+ Sector* sector = i->second;
+ for(Sector::GameObjects::iterator o = sector->gameobjects.begin();
+ o != sector->gameobjects.end(); ++o) {
+ Coin* coin = dynamic_cast<Coin*> (*o);
+ if(coin)
+ total_coins++;
+ }
+ }
return total_coins;
}