#include <stdio.h>
#include <string.h>
#include <iostream>
+#include <fstream>
#include "globals.h"
#include "setup.h"
#include "screen.h"
#include "lispreader.h"
#include "resources.h"
#include "music_manager.h"
+#include "gameobjs.h"
+#include "world.h"
+#include "lispwriter.h"
using namespace std;
new_subset.description = "No description so far.";
new_subset.save();
new_lev.init_defaults();
- new_lev.save(subset_name, 1);
+ new_lev.save(subset_name, 1, 0);
}
void LevelSubset::parse (lisp_object_t* cursor)
init_defaults();
}
-Level::Level(const std::string& subset, int level)
- : img_bkgd(0)
-{
- if(load(subset, level) < 0)
- st_abort("Couldn't load level from subset", subset.c_str());
-}
-
-Level::Level(const std::string& filename)
- : img_bkgd(0)
-{
- if(load(filename) < 0)
- st_abort("Couldn't load level " , filename.c_str());
-}
-
Level::~Level()
{
delete img_bkgd;
name = "UnNamed";
author = "UnNamed";
song_title = "Mortimers_chipdisko.mod";
- bkgd_image = "arctis.png";
- width = 21;
- start_pos_x = 100;
- start_pos_y = 170;
+ bkgd_image = "arctis.jpg";
+ width = 0;
+ height = 0;
+ start_pos.x = 100;
+ start_pos.y = 170;
time_left = 100;
gravity = 10.;
- back_scrolling = false;
+ bkgd_speed = 50;
bkgd_top.red = 0;
bkgd_top.green = 0;
bkgd_top.blue = 0;
bkgd_bottom.green = 255;
bkgd_bottom.blue = 255;
- for(int i = 0; i < 15; ++i)
- {
- ia_tiles[i].resize(width+1, 0);
- ia_tiles[i][width] = (unsigned int) '\0';
-
- for(int y = 0; y < width; ++y)
- ia_tiles[i][y] = 0;
-
- bg_tiles[i].resize(width+1, 0);
- bg_tiles[i][width] = (unsigned int) '\0';
- for(int y = 0; y < width; ++y)
- bg_tiles[i][y] = 0;
-
- fg_tiles[i].resize(width+1, 0);
- fg_tiles[i][width] = (unsigned int) '\0';
- for(int y = 0; y < width; ++y)
- fg_tiles[i][y] = 0;
- }
+ resize(21, 19);
}
int
-Level::load(const std::string& subset, int level)
+Level::load(const std::string& subset, int level, World* world)
{
char filename[1024];
if(!faccessible(filename))
snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset.c_str(), level);
- return load(filename);
+ return load(filename, world);
}
int
-Level::load(const std::string& filename)
+Level::load(const std::string& filename, World* world)
{
lisp_object_t* root_obj = lisp_read_from_file(filename);
if (!root_obj)
if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
{
- printf("World: Parse Error in file %s", filename.c_str());
+ lisp_free(root_obj);
+ std::cout << "World: Parse Error in file '" << filename
+ << "'.\n";
return -1;
}
- vector<int> ia_tm;
- vector<int> bg_tm;
- vector<int> fg_tm;
-
int version = 0;
if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
{
reader.read_int("version", &version);
if(!reader.read_int("width", &width))
st_abort("No width specified for level.", "");
- if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100;
- if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170;
+ if (!reader.read_float("start_pos_x", &start_pos.x)) start_pos.x = 100;
+ if (!reader.read_float("start_pos_y", &start_pos.y)) start_pos.y = 170;
time_left = 500;
if(!reader.read_int("time", &time_left)) {
- printf("Warning no time specified for level.\n");
+ printf("Warning: no time specified for level.\n");
}
- back_scrolling = false;
- reader.read_bool("back_scrolling", &back_scrolling);
-
+ height = 15;
+ if(!reader.read_int("height", &height)) {
+ printf("Warning: no height specified for level.\n");
+ }
+
+ bkgd_speed = 50;
+ reader.read_int("bkgd_speed", &bkgd_speed);
+
bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0;
reader.read_int("bkgd_red_top", &bkgd_top.red);
reader.read_int("bkgd_green_top", &bkgd_top.green);
particle_system = "";
reader.read_string("particle_system", &particle_system);
- reader.read_int_vector("background-tm", &bg_tm);
+ reader.read_int_vector("background-tm", &bg_tiles);
+ if(int(bg_tiles.size()) != width * height)
+ st_abort("Wrong size of backgroundtilemap", "");
- if (!reader.read_int_vector("interactive-tm", &ia_tm))
- reader.read_int_vector("tilemap", &ia_tm);
+ if (!reader.read_int_vector("interactive-tm", &ia_tiles))
+ reader.read_int_vector("tilemap", &ia_tiles);
+ if(int(ia_tiles.size()) != width * height)
+ st_abort("Wrong size of interactivetilemap", "");
- reader.read_int_vector("foreground-tm", &fg_tm);
+ reader.read_int_vector("foreground-tm", &fg_tiles);
+ if(int(fg_tiles.size()) != width * height)
+ st_abort("Wrong size of foregroundtilemap", "");
{ // Read ResetPoints
lisp_object_t* cur = 0;
}
}
- { // Read BadGuys
+ { // Read Objects
lisp_object_t* cur = 0;
if (reader.read_lisp("objects", &cur))
{
- while (!lisp_nil_p(cur))
- {
- lisp_object_t* data = lisp_car(cur);
-
- BadGuyData bg_data;
- bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data)));
- LispReader reader(lisp_cdr(data));
- reader.read_int("x", &bg_data.x);
- reader.read_int("y", &bg_data.y);
- reader.read_bool("stay-on-platform", &bg_data.stay_on_platform);
-
- badguy_data.push_back(bg_data);
-
- cur = lisp_cdr(cur);
- }
+ if(world)
+ world->parse_objects(cur);
}
}
- // Convert old levels to the new tile numbers
- if (version == 0)
- {
- std::map<char, int> transtable;
- transtable['.'] = 0;
- transtable['x'] = 104;
- transtable['X'] = 77;
- transtable['y'] = 78;
- transtable['Y'] = 105;
- transtable['A'] = 83;
- transtable['B'] = 102;
- transtable['!'] = 103;
- transtable['a'] = 84;
- transtable['C'] = 85;
- transtable['D'] = 86;
- transtable['E'] = 87;
- transtable['F'] = 88;
- transtable['c'] = 89;
- transtable['d'] = 90;
- transtable['e'] = 91;
- transtable['f'] = 92;
-
- transtable['G'] = 93;
- transtable['H'] = 94;
- transtable['I'] = 95;
- transtable['J'] = 96;
-
- transtable['g'] = 97;
- transtable['h'] = 98;
- transtable['i'] = 99;
- transtable['j'] = 100
- ;
- transtable['#'] = 11;
- transtable['['] = 13;
- transtable['='] = 14;
- transtable[']'] = 15;
- transtable['$'] = 82;
- transtable['^'] = 76;
- transtable['*'] = 80;
- transtable['|'] = 79;
- transtable['\\'] = 81;
- transtable['&'] = 75;
-
- int x = 0;
- int y = 0;
- for(std::vector<int>::iterator i = ia_tm.begin(); i != ia_tm.end(); ++i)
- {
- if (*i == '0' || *i == '1' || *i == '2')
- {
- badguy_data.push_back(BadGuyData(static_cast<BadGuyKind>(*i-'0'),
- x*32, y*32, false));
- *i = 0;
- }
- else
- {
- std::map<char, int>::iterator j = transtable.find(*i);
- if (j != transtable.end())
- *i = j->second;
- else
- printf("Error: conversion will fail, unsupported char: '%c' (%d)\n", *i, *i);
- }
- ++x;
- if (x >= width)
- {
- x = 0;
- ++y;
- }
+ { // Read Camera
+ lisp_object_t* cur = 0;
+ if (reader.read_lisp("camera", &cur))
+ {
+ LispReader reader(cur);
+ if(world) {
+ world->camera->read(reader);
}
- }
- }
-
- for(int i = 0; i < 15; ++i)
- {
- ia_tiles[i].resize(width + 1, 0);
- bg_tiles[i].resize(width + 1, 0);
- fg_tiles[i].resize(width + 1, 0);
- }
-
- int i = 0;
- int j = 0;
- for(vector<int>::iterator it = ia_tm.begin(); it != ia_tm.end(); ++it, ++i)
- {
- ia_tiles[j][i] = (*it);
- if(i == width - 1)
- {
- i = -1;
- ++j;
- }
- }
-
- i = j = 0;
- for(vector<int>::iterator it = bg_tm.begin(); it != bg_tm.end(); ++it, ++i)
- {
-
- bg_tiles[j][i] = (*it);
- if(i == width - 1)
- {
- i = -1;
- ++j;
- }
- }
-
- i = j = 0;
- for(vector<int>::iterator it = fg_tm.begin(); it != fg_tm.end(); ++it, ++i)
- {
-
- fg_tiles[j][i] = (*it);
- if(i == width - 1)
- {
- i = -1;
- ++j;
- }
+ }
+ }
}
lisp_free(root_obj);
/* Save data for level: */
void
-Level::save(const std::string& subset, int level)
+Level::save(const std::string& subset, int level, World* world)
{
char filename[1024];
char str[80];
/* Save data file: */
- sprintf(str, "/levels/%s/", subset.c_str());
+ snprintf(str, sizeof(str), "/levels/%s/", subset.c_str());
fcreatedir(str);
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(),
- level);
+ snprintf(filename, sizeof(filename),
+ "%s/levels/%s/level%d.stl", st_dir, subset.c_str(), level);
if(!fwriteable(filename))
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(),
- subset.c_str(), level);
-
- FILE * fi = fopen(filename, "w");
- if (fi == NULL)
- {
- perror(filename);
- st_shutdown();
- exit(-1);
- }
+ snprintf(filename, sizeof(filename), "%s/levels/%s/level%d.stl",
+ datadir.c_str(), subset.c_str(), level);
+ std::ofstream out(filename);
+ if(!out.good()) {
+ st_abort("Couldn't write file.", filename);
+ }
+ LispWriter writer(out);
/* Write header: */
- fprintf(fi,";SuperTux-Level\n");
- fprintf(fi,"(supertux-level\n");
-
- fprintf(fi," (version %d)\n", 1);
- fprintf(fi," (name \"%s\")\n", name.c_str());
- fprintf(fi," (author \"%s\")\n", author.c_str());
- fprintf(fi," (music \"%s\")\n", song_title.c_str());
- fprintf(fi," (background \"%s\")\n", bkgd_image.c_str());
- fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str());
- fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red);
- fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green);
- fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue);
- fprintf(fi," (bkgd_red_bottom %d)\n", bkgd_bottom.red);
- fprintf(fi," (bkgd_green_bottom %d)\n", bkgd_bottom.green);
- fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue);
- fprintf(fi," (time %d)\n", time_left);
- fprintf(fi," (width %d)\n", width);
- if(back_scrolling)
- fprintf(fi," (back_scrolling #t)\n");
- else
- fprintf(fi," (back_scrolling #f)\n");
- fprintf(fi," (gravity %2.1f)\n", gravity);
- fprintf(fi," (background-tm ");
-
- for(int y = 0; y < 15; ++y)
- {
- for(int i = 0; i < width; ++i)
- fprintf(fi," %d ", bg_tiles[y][i]);
- }
-
- fprintf( fi,")\n");
- fprintf(fi," (interactive-tm ");
-
- for(int y = 0; y < 15; ++y)
- {
- for(int i = 0; i < width; ++i)
- fprintf(fi," %d ", ia_tiles[y][i]);
- }
-
- fprintf( fi,")\n");
- fprintf(fi," (foreground-tm ");
-
- for(int y = 0; y < 15; ++y)
- {
- for(int i = 0; i < width; ++i)
- fprintf(fi," %d ", fg_tiles[y][i]);
- }
-
- fprintf( fi,")\n");
-
- fprintf( fi,"(reset-points\n");
+ writer.write_comment("SuperTux level made using the built-in leveleditor");
+ writer.start_list("supertux-level");
+
+ writer.write_int("version", 1);
+ writer.write_string("name", name);
+ writer.write_string("author", author);
+ writer.write_string("music", song_title);
+ writer.write_string("background", bkgd_image);
+ writer.write_string("particle_system", particle_system);
+ writer.write_int("bkgd_speed", bkgd_speed);
+ writer.write_int("bkgd_red_top", bkgd_top.red);
+ writer.write_int("bkgd_green_top", bkgd_top.green);
+ writer.write_int("bkgd_blue_top", bkgd_top.blue);
+ writer.write_int("bkgd_red_bottom", bkgd_bottom.red);
+ writer.write_int("bkgd_green_bottom", bkgd_bottom.green);
+ writer.write_int("bkgd_blue_bottom", bkgd_bottom.blue);
+ writer.write_int("time", time_left);
+ writer.write_int("width", width);
+ writer.write_int("height", height);
+ writer.write_float("gravity", gravity);
+
+ writer.write_int_vector("background-tm", bg_tiles);
+ writer.write_int_vector("interactive-tm", ia_tiles);
+ writer.write_int_vector("foreground-tm", fg_tiles);
+
+ writer.start_list("reset-points");
for(std::vector<ResetPoint>::iterator i = reset_points.begin();
- i != reset_points.end(); ++i)
- fprintf( fi,"(point (x %d) (y %d))\n",i->x, i->y);
- fprintf( fi,")\n");
-
- fprintf( fi,"(objects\n");
-
- for(std::vector<BadGuyData>::iterator it = badguy_data.begin();
- it != badguy_data.end();
- ++it)
- fprintf( fi,"(%s (x %d) (y %d) (stay-on-platform %s))\n",
- badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y,
- it->stay_on_platform ? "#t" : "#f");
-
- fprintf( fi,")\n");
-
- fprintf( fi,")\n");
+ i != reset_points.end(); ++i) {
+ writer.start_list("point");
+ writer.write_int("x", i->x);
+ writer.write_int("y", i->y);
+ writer.end_list("point");
+ }
+ writer.end_list("reset-points");
+
+ // write objects
+ writer.start_list("objects");
+ // pick all objects that can be written into a levelfile
+ for(std::vector<GameObject*>::iterator it = world->gameobjects.begin();
+ it != world->gameobjects.end(); ++it) {
+ Serializable* serializable = dynamic_cast<Serializable*> (*it);
+ if(serializable)
+ serializable->write(writer);
+ }
+ writer.end_list("objects");
- fclose(fi);
+ writer.end_list("supertux-level");
+ out.close();
}
-
/* Unload data for this level: */
-
void
Level::cleanup()
{
- for(int i=0; i < 15; ++i)
- {
- bg_tiles[i].clear();
- ia_tiles[i].clear();
- fg_tiles[i].clear();
- }
+ bg_tiles.clear();
+ ia_tiles.clear();
+ fg_tiles.clear();
reset_points.clear();
- name.clear();
- author.clear();
- song_title.clear();
- bkgd_image.clear();
-
- badguy_data.clear();
+ name = "";
+ author = "";
+ song_title = "";
+ bkgd_image = "";
}
void
*ptexture = new Surface(fname, use_alpha);
}
-/* Change the size of a level (width) */
+/* Change the size of a level */
void
-Level::change_size (int new_width)
+Level::resize(int new_width, int new_height)
{
- if(new_width < 21)
- new_width = 21;
+ if(new_width < width) {
+ // remap tiles for new width
+ for(int y = 0; y < height && y < new_height; ++y) {
+ for(int x = 0; x < new_width; ++x) {
+ ia_tiles[y * new_width + x] = ia_tiles[y * width + x];
+ bg_tiles[y * new_width + x] = bg_tiles[y * width + x];
+ fg_tiles[y * new_width + x] = fg_tiles[y * width + x];
+ }
+ }
+ }
- for(int y = 0; y < 15; ++y)
- {
- ia_tiles[y].resize(new_width, 0);
- bg_tiles[y].resize(new_width, 0);
- fg_tiles[y].resize(new_width, 0);
+ ia_tiles.resize(new_width * new_height);
+ bg_tiles.resize(new_width * new_height);
+ fg_tiles.resize(new_width * new_height);
+
+ if(new_width > width) {
+ // remap tiles
+ for(int y = std::min(height, new_height)-1; y >= 0; --y) {
+ for(int x = new_width-1; x >= 0; --x) {
+ if(x >= width) {
+ ia_tiles[y * new_width + x] = 0;
+ bg_tiles[y * new_width + x] = 0;
+ fg_tiles[y * new_width + x] = 0;
+ } else {
+ ia_tiles[y * new_width + x] = ia_tiles[y * width + x];
+ bg_tiles[y * new_width + x] = bg_tiles[y * width + x];
+ fg_tiles[y * new_width + x] = fg_tiles[y * width + x];
+ }
+ }
}
+ }
+ height = new_height;
width = new_width;
}
int yy = ((int)y / 32);
int xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
{
switch(tm)
{
case TM_BG:
- bg_tiles[yy][xx] = c;
+ bg_tiles[yy * width + xx] = c;
break;
case TM_IA:
- ia_tiles[yy][xx] = c;
+ ia_tiles[yy * width + xx] = c;
break;
case TM_FG:
- fg_tiles[yy][xx] = c;
+ fg_tiles[yy * width + xx] = c;
break;
}
}
yy = ((int)y / 32);
xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
- c = ia_tiles[yy][xx];
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
+ c = ia_tiles[yy * width + xx];
else
c = 0;
unsigned int
Level::get_tile_at(int x, int y) const
{
- if(x < 0 || x > width || y < 0 || y > 14)
+ if(x < 0 || x >= width || y < 0 || y >= height)
return 0;
- return ia_tiles[y][x];
+ return ia_tiles[y * width + x];
}
/* EOF */