+// $Id$
+//
+// SuperTux
+// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
//
-// C Implementation: level
-//
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2003
-//
-// Copyright: See COPYING file that comes with this distribution
-//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
#include <map>
#include <stdlib.h>
#include "scene.h"
#include "tile.h"
#include "lispreader.h"
+#include "resources.h"
+#include "music_manager.h"
+#include "gameobjs.h"
using namespace std;
-st_subset::st_subset()
+LevelSubset::LevelSubset()
+ : image(0), levels(0)
{
- levels = 0;
}
-void st_subset::create(const std::string& subset_name)
+LevelSubset::~LevelSubset()
+{
+ delete image;
+}
+
+void LevelSubset::create(const std::string& subset_name)
{
Level new_lev;
- st_subset new_subset;
+ LevelSubset new_subset;
new_subset.name = subset_name;
new_subset.title = "Unknown Title";
new_subset.description = "No description so far.";
new_subset.save();
new_lev.init_defaults();
- new_lev.save(subset_name.c_str(),1);
+ new_lev.save(subset_name, 1);
}
-void st_subset::parse (lisp_object_t* cursor)
+void LevelSubset::parse (lisp_object_t* cursor)
{
while(!lisp_nil_p(cursor))
{
}
}
-void st_subset::load(char *subset)
+void LevelSubset::load(char *subset)
{
FILE* fi;
char filename[1024];
}
+ lisp_free(root_obj);
fclose(fi);
snprintf(str, 1024, "%s.png", filename);
if(faccessible(str))
{
- texture_load(&image,str,IGNORE_ALPHA);
+ delete image;
+ image = new Surface(str,IGNORE_ALPHA);
}
else
{
snprintf(filename, 1024, "%s/images/status/level-subset-info.png", datadir.c_str());
- texture_load(&image,filename,IGNORE_ALPHA);
+ delete image;
+ image = new Surface(filename,IGNORE_ALPHA);
}
}
levels = --i;
}
-void st_subset::save()
+void LevelSubset::save()
{
FILE* fi;
string filename;
}
}
-void st_subset::free()
+Level::Level()
+ : img_bkgd(0)
+{
+ init_defaults();
+}
+
+Level::Level(const std::string& subset, int level)
+ : img_bkgd(0)
{
- title.clear();
- description.clear();
- name.clear();
- texture_free(&image);
- levels = 0;
+ if(load(subset, level) < 0)
+ st_abort("Couldn't load level from subset", subset.c_str());
+}
+
+Level::Level(const std::string& filename)
+ : img_bkgd(0)
+{
+ if(load(filename) < 0)
+ st_abort("Couldn't load level " , filename.c_str());
+}
+
+Level::~Level()
+{
+ delete img_bkgd;
}
void
Level::init_defaults()
{
name = "UnNamed";
- theme = "antarctica";
+ author = "UnNamed";
song_title = "Mortimers_chipdisko.mod";
bkgd_image = "arctis.png";
width = 21;
+ height = 19;
+ start_pos_x = 100;
+ start_pos_y = 170;
time_left = 100;
gravity = 10.;
- bkgd_top_red = 0;
- bkgd_top_green = 0;
- bkgd_top_blue = 0;
- bkgd_bottom_red = 0;
- bkgd_bottom_green = 0;
- bkgd_bottom_blue = 0;
- endpos = 0;
-
- for(int i = 0; i < 15; ++i)
+ back_scrolling = false;
+ hor_autoscroll_speed = 0;
+ bkgd_speed = 50;
+ bkgd_top.red = 0;
+ bkgd_top.green = 0;
+ bkgd_top.blue = 0;
+ bkgd_bottom.red = 255;
+ bkgd_bottom.green = 255;
+ bkgd_bottom.blue = 255;
+
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ for(int i = 0; i < height; ++i)
{
- ia_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int));
+ ia_tiles[i].resize(width+1, 0);
ia_tiles[i][width] = (unsigned int) '\0';
+
for(int y = 0; y < width; ++y)
ia_tiles[i][y] = 0;
- ia_tiles[i][width] = (unsigned int) '\0';
- bg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int));
+ bg_tiles[i].resize(width+1, 0);
bg_tiles[i][width] = (unsigned int) '\0';
for(int y = 0; y < width; ++y)
bg_tiles[i][y] = 0;
- bg_tiles[i][width] = (unsigned int) '\0';
- fg_tiles[i] = (unsigned int*) malloc((width+1)*sizeof(unsigned int));
+ fg_tiles[i].resize(width+1, 0);
fg_tiles[i][width] = (unsigned int) '\0';
for(int y = 0; y < width; ++y)
fg_tiles[i][y] = 0;
- fg_tiles[i][width] = (unsigned int) '\0';
}
}
int
Level::load(const std::string& filename)
{
- FILE * fi;
- lisp_object_t* root_obj = 0;
- fi = fopen(filename.c_str(), "r");
- if (fi == NULL)
+ lisp_object_t* root_obj = lisp_read_from_file(filename);
+ if (!root_obj)
{
- perror(filename.c_str());
+ std::cout << "Level: Couldn't load file: " << filename << std::endl;
return -1;
}
- lisp_stream_t stream;
- lisp_stream_init_file (&stream, fi);
- root_obj = lisp_read (&stream);
-
if (root_obj->type == LISP_TYPE_EOF || root_obj->type == LISP_TYPE_PARSE_ERROR)
{
printf("World: Parse Error in file %s", filename.c_str());
+ return -1;
}
vector<int> ia_tm;
if (strcmp(lisp_symbol(lisp_car(root_obj)), "supertux-level") == 0)
{
LispReader reader(lisp_cdr(root_obj));
-
+ version = 0;
reader.read_int("version", &version);
- reader.read_int("width", &width);
- reader.read_int("time", &time_left);
- reader.read_int("bkgd_top_red", &bkgd_top_red);
- reader.read_int("bkgd_top_green", &bkgd_top_green);
- reader.read_int("bkgd_top_blue", &bkgd_top_blue);
- reader.read_int("bkgd_bottom_red", &bkgd_bottom_red);
- reader.read_int("bkgd_bottom_green", &bkgd_bottom_green);
- reader.read_int("bkgd_bottom_blue", &bkgd_bottom_blue);
+ if(!reader.read_int("width", &width))
+ st_abort("No width specified for level.", "");
+ if (!reader.read_int("start_pos_x", &start_pos_x)) start_pos_x = 100;
+ if (!reader.read_int("start_pos_y", &start_pos_y)) start_pos_y = 170;
+ time_left = 500;
+ if(!reader.read_int("time", &time_left)) {
+ printf("Warning no time specified for level.\n");
+ }
+
+ height = 15;
+ reader.read_int("height", &height);
+
+ back_scrolling = false;
+ reader.read_bool("back_scrolling", &back_scrolling);
+
+ hor_autoscroll_speed = 0;
+ reader.read_float("hor_autoscroll_speed", &hor_autoscroll_speed);
+
+ bkgd_speed = 50;
+ reader.read_int("bkgd_speed", &bkgd_speed);
+
+
+ bkgd_top.red = bkgd_top.green = bkgd_top.blue = 0;
+ reader.read_int("bkgd_red_top", &bkgd_top.red);
+ reader.read_int("bkgd_green_top", &bkgd_top.green);
+ reader.read_int("bkgd_blue_top", &bkgd_top.blue);
+
+ bkgd_bottom.red = bkgd_bottom.green = bkgd_bottom.blue = 0;
+ reader.read_int("bkgd_red_bottom", &bkgd_bottom.red);
+ reader.read_int("bkgd_green_bottom", &bkgd_bottom.green);
+ reader.read_int("bkgd_blue_bottom", &bkgd_bottom.blue);
+
+ gravity = 10;
reader.read_float("gravity", &gravity);
+ name = "Noname";
reader.read_string("name", &name);
- reader.read_string("theme", &theme);
+ author = "unknown author";
+ reader.read_string("author", &author);
+ song_title = "";
reader.read_string("music", &song_title);
+ bkgd_image = "";
reader.read_string("background", &bkgd_image);
+ particle_system = "";
reader.read_string("particle_system", &particle_system);
+
reader.read_int_vector("background-tm", &bg_tm);
if (!reader.read_int_vector("interactive-tm", &ia_tm))
reader.read_int_vector("foreground-tm", &fg_tm);
- {
+ { // Read ResetPoints
+ lisp_object_t* cur = 0;
+ if (reader.read_lisp("reset-points", &cur))
+ {
+ while (!lisp_nil_p(cur))
+ {
+ lisp_object_t* data = lisp_car(cur);
+
+ ResetPoint pos;
+
+ LispReader reader(lisp_cdr(data));
+ if (reader.read_int("x", &pos.x)
+ && reader.read_int("y", &pos.y))
+ {
+ reset_points.push_back(pos);
+ }
+
+ cur = lisp_cdr(cur);
+ }
+ }
+ }
+
+ { // Read BadGuys
lisp_object_t* cur = 0;
if (reader.read_lisp("objects", &cur))
{
while (!lisp_nil_p(cur))
{
lisp_object_t* data = lisp_car(cur);
+ std::string object_type = "";
- BadGuyData bg_data;
- bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data)));
LispReader reader(lisp_cdr(data));
- reader.read_int("x", &bg_data.x);
- reader.read_int("y", &bg_data.y);
+ reader.read_string("type", &object_type);
+
+ if (object_type == "badguy" || object_type == "")
+ {
+ BadGuyData bg_data;
+ bg_data.kind = badguykind_from_string(lisp_symbol(lisp_car(data)));
+ reader.read_int("x", &bg_data.x);
+ reader.read_int("y", &bg_data.y);
+ reader.read_bool("stay-on-platform", &bg_data.stay_on_platform);
- badguy_data.push_back(bg_data);
+ badguy_data.push_back(bg_data);
+ }
+ else
+ {
+ if (strcmp(lisp_symbol(lisp_car(data)),"trampoline") == 0)
+ {
+ ObjectData<TrampolineData> _trampoline_data;
+
+ _trampoline_data.type = OBJ_TRAMPOLINE;
+ reader.read_int("x", &_trampoline_data.x);
+ reader.read_int("y", &_trampoline_data.y);
+ reader.read_float("power", &_trampoline_data.type_specific.power);
+
+ trampoline_data.push_back(_trampoline_data);
+ }
+ }
cur = lisp_cdr(cur);
}
if (*i == '0' || *i == '1' || *i == '2')
{
badguy_data.push_back(BadGuyData(static_cast<BadGuyKind>(*i-'0'),
- x*32, y*32));
+ x*32, y*32, false));
*i = 0;
}
else
}
}
- for(int i = 0; i < 15; ++i)
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+
+ for(int i = 0; i < height; ++i)
{
- ia_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) );
- bg_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) );
- fg_tiles[i] = (unsigned int*) calloc((width +1) , sizeof(unsigned int) );
+ ia_tiles[i].resize(width + 1, 0);
+ bg_tiles[i].resize(width + 1, 0);
+ fg_tiles[i].resize(width + 1, 0);
}
int i = 0;
}
}
- // Mark the end position of this level!
- // FIXME: -10 is a rather random value, we still need some kind of
- // real levelend gola
- endpos = 32*(width-10);
-
- fclose(fi);
+ lisp_free(root_obj);
return 0;
}
/* Save data for level: */
void
-Level::save(const char * subset, int level)
+Level::save(const std::string& subset, int level)
{
char filename[1024];
char str[80];
/* Save data file: */
- sprintf(str, "/levels/%s/", subset);
+ sprintf(str, "/levels/%s/", subset.c_str());
fcreatedir(str);
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset, level);
+ snprintf(filename, 1024, "%s/levels/%s/level%d.stl", st_dir, subset.c_str(),
+ level);
if(!fwriteable(filename))
- snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(), subset, level);
+ snprintf(filename, 1024, "%s/levels/%s/level%d.stl", datadir.c_str(),
+ subset.c_str(), level);
FILE * fi = fopen(filename, "w");
if (fi == NULL)
/* Write header: */
- fprintf(fi,";SuperTux-Level\n");
+ fprintf(fi,";SuperTux level made using the built-in leveleditor\n");
fprintf(fi,"(supertux-level\n");
fprintf(fi," (version %d)\n", 1);
fprintf(fi," (name \"%s\")\n", name.c_str());
- fprintf(fi," (theme \"%s\")\n", theme.c_str());
+ fprintf(fi," (author \"%s\")\n", author.c_str());
fprintf(fi," (music \"%s\")\n", song_title.c_str());
fprintf(fi," (background \"%s\")\n", bkgd_image.c_str());
fprintf(fi," (particle_system \"%s\")\n", particle_system.c_str());
- fprintf(fi," (bkgd_top_red %d)\n", bkgd_top_red);
- fprintf(fi," (bkgd_top_green %d)\n", bkgd_top_green);
- fprintf(fi," (bkgd_top_blue %d)\n", bkgd_top_blue);
- fprintf(fi," (bkgd_bottom_red %d)\n", bkgd_bottom_red);
- fprintf(fi," (bkgd_bottom_green %d)\n", bkgd_bottom_green);
- fprintf(fi," (bkgd_bottom_blue %d)\n", bkgd_bottom_blue);
+ fprintf(fi," (bkgd_speed %d)\n", bkgd_speed);
+ fprintf(fi," (bkgd_red_top %d)\n", bkgd_top.red);
+ fprintf(fi," (bkgd_green_top %d)\n", bkgd_top.green);
+ fprintf(fi," (bkgd_blue_top %d)\n", bkgd_top.blue);
+ fprintf(fi," (bkgd_red_bottom %d)\n", bkgd_bottom.red);
+ fprintf(fi," (bkgd_green_bottom %d)\n", bkgd_bottom.green);
+ fprintf(fi," (bkgd_blue_bottom %d)\n", bkgd_bottom.blue);
fprintf(fi," (time %d)\n", time_left);
fprintf(fi," (width %d)\n", width);
+ fprintf(fi," (height %d)\n", height);
+ if(back_scrolling)
+ fprintf(fi," (back_scrolling #t)\n");
+ else
+ fprintf(fi," (back_scrolling #f)\n");
+ fprintf(fi," (hor_autoscroll_speed %2.1f)\n", hor_autoscroll_speed);
fprintf(fi," (gravity %2.1f)\n", gravity);
fprintf(fi," (background-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", bg_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
fprintf(fi," (interactive-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", ia_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
fprintf(fi," (foreground-tm ");
- for(int y = 0; y < 15; ++y)
+ for(int y = 0; y < height; ++y)
{
for(int i = 0; i < width; ++i)
fprintf(fi," %d ", fg_tiles[y][i]);
+ fprintf(fi,"\n");
}
fprintf( fi,")\n");
+
+ fprintf( fi,"(reset-points\n");
+ for(std::vector<ResetPoint>::iterator i = reset_points.begin();
+ i != reset_points.end(); ++i)
+ fprintf( fi,"(point (x %d) (y %d))\n",i->x, i->y);
+ fprintf( fi,")\n");
+
fprintf( fi,"(objects\n");
for(std::vector<BadGuyData>::iterator it = badguy_data.begin();
it != badguy_data.end();
++it)
- fprintf( fi,"(%s (x %d) (y %d))\n",badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y);
+ fprintf( fi," (%s (x %d) (y %d) (stay-on-platform %s))\n",
+ badguykind_to_string((*it).kind).c_str(),(*it).x,(*it).y,
+ it->stay_on_platform ? "#t" : "#f");
fprintf( fi,")\n");
Level::cleanup()
{
for(int i=0; i < 15; ++i)
- free(bg_tiles[i]);
- for(int i=0; i < 15; ++i)
- free(ia_tiles[i]);
- for(int i=0; i < 15; ++i)
- free(fg_tiles[i]);
+ {
+ bg_tiles[i].clear();
+ ia_tiles[i].clear();
+ fg_tiles[i].clear();
+ }
- name.clear();
- theme.clear();
- song_title.clear();
- bkgd_image.clear();
+ reset_points.clear();
+ name = "";
+ author = "";
+ song_title = "";
+ bkgd_image = "";
badguy_data.clear();
}
snprintf(fname, 1024, "%s/background/%s", st_dir, bkgd_image.c_str());
if(!faccessible(fname))
snprintf(fname, 1024, "%s/images/background/%s", datadir.c_str(), bkgd_image.c_str());
- texture_load(&img_bkgd, fname, IGNORE_ALPHA);
+ delete img_bkgd;
+ img_bkgd = new Surface(fname, IGNORE_ALPHA);
}
else
{
- /* Quick hack to make sure an image is loaded, when we are freeing it afterwards. */
- load_image(&img_bkgd, theme,"solid0.png", IGNORE_ALPHA);
+ delete img_bkgd;
+ img_bkgd = 0;
}
}
-void
-Level::free_gfx()
-{
- texture_free(&img_bkgd);
-}
-
/* Load a level-specific graphic... */
-void
-Level::load_image(texture_type* ptexture, string theme,const char * file, int use_alpha)
+void Level::load_image(Surface** ptexture, string theme,const char * file, int use_alpha)
{
char fname[1024];
if(!faccessible(fname))
snprintf(fname, 1024, "%s/images/themes/%s/%s", datadir.c_str(), theme.c_str(), file);
- texture_load(ptexture, fname, use_alpha);
+ *ptexture = new Surface(fname, use_alpha);
}
-void tilemap_change_size(unsigned int** tilemap[15], int w, int old_w)
+/* Change the size of a level */
+void
+Level::change_width (int new_width)
{
- int j,y;
- for(y = 0; y < 15; ++y)
+ if(new_width < 21)
+ new_width = 21;
+
+ for(int y = 0; y < height; ++y)
{
- *tilemap[y] = (unsigned int*) realloc(*tilemap[y],(w+1)*sizeof(unsigned int));
- if(w > old_w)
- for(j = 0; j < w - old_w; ++j)
- *tilemap[y][old_w+j] = 0;
- *tilemap[y][w] = 0;
+ ia_tiles[y].resize(new_width, 0);
+ bg_tiles[y].resize(new_width, 0);
+ fg_tiles[y].resize(new_width, 0);
}
+
+ width = new_width;
}
-/* Change the size of a level (width) */
void
-Level::change_size (int new_width)
+Level::change_height (int new_height)
{
- if(new_width < 21)
- new_width = 21;
+ if(new_height < 15)
+ new_height = 15;
- tilemap_change_size((unsigned int***)&ia_tiles, new_width, width);
- tilemap_change_size((unsigned int***)&bg_tiles, new_width, width);
- tilemap_change_size((unsigned int***)&fg_tiles, new_width, width);
+ bg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ ia_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
+ fg_tiles.resize(height+1, std::vector<unsigned int>(width, 0));
- width = new_width;
+ height = new_height;
}
void
int yy = ((int)y / 32);
int xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
{
switch(tm)
{
}
}
-void
-Level::free_song(void)
+void Level::draw_bg()
{
- free_music(level_song);
- free_music(level_song_fast);
+ if(img_bkgd)
+ {
+ // Tile background horizontally
+ int sx = (int)((float)scroll_x * ((float)bkgd_speed/100.0f)) % img_bkgd->w;
+ int sy = (int)((float)scroll_y * ((float)bkgd_speed/100.0f)) % img_bkgd->h;
+ for (int x = 0; (x-1)*img_bkgd->w <= screen->w; x++)
+ for (int y = 0; (y-1)*img_bkgd->h <= screen->h; y++)
+ img_bkgd->draw_part(x == 0 ? sx : 0, y == 0 ? sy : 0,
+ x == 0 ? 0 : (img_bkgd->w * x) - sx, y == 0 ? 0 : (img_bkgd->h * y) - sy,
+ x == 0 ? img_bkgd->w - sx : img_bkgd->w, y == 0 ? img_bkgd->h - sy : img_bkgd->h);
+ }
+ else
+ {
+ drawgradient(bkgd_top, bkgd_bottom);
+ }
}
void
char* song_path;
char* song_subtitle;
- level_song = ::load_song(datadir + "/music/" + song_title);
+ level_song = music_manager->load_music(datadir + "/music/" + song_title);
song_path = (char *) malloc(sizeof(char) * datadir.length() +
strlen(song_title.c_str()) + 8 + 5);
strcpy(strstr(song_subtitle, "."), "\0");
sprintf(song_path, "%s/music/%s-fast%s", datadir.c_str(),
song_subtitle, strstr(song_title.c_str(), "."));
- level_song_fast = ::load_song(song_path);
+ if(!music_manager->exists_music(song_path)) {
+ level_song_fast = level_song;
+ } else {
+ level_song_fast = music_manager->load_music(song_path);
+ }
free(song_subtitle);
free(song_path);
}
+MusicRef
+Level::get_level_music()
+{
+ return level_song;
+}
+
+MusicRef
+Level::get_level_music_fast()
+{
+ return level_song_fast;
+}
unsigned int
-Level::gettileid(float x, float y)
+Level::gettileid(float x, float y) const
{
int xx, yy;
unsigned int c;
yy = ((int)y / 32);
xx = ((int)x / 32);
- if (yy >= 0 && yy < 15 && xx >= 0 && xx <= width)
+ if (yy >= 0 && yy < height && xx >= 0 && xx <= width)
c = ia_tiles[yy][xx];
else
c = 0;
return c;
}
+unsigned int
+Level::get_tile_at(int x, int y) const
+{
+ if(x < 0 || x > width || y < 0 || y > height)
+ return 0;
+
+ return ia_tiles[y][x];
+}
+
/* EOF */