#include <SDL.h>
#include <SDL_image.h>
-#ifndef LINUX
-#include <pwd.h>
#include <sys/types.h>
#include <ctype.h>
-#endif
#include "defines.h"
#include "globals.h"
scene = 0;
i = 0;
- timer_init(&timer,NO);
+ timer_init(&timer, false);
timer_start(&timer,10000);
while (timer_check(&timer) && !done && !quit)
done = 1;
}
-#ifdef JOY_YES
else if (event.type == SDL_JOYBUTTONDOWN)
{
/* Fire button - skip intro: */
done = 1;
}
-#endif
}