#define SUPERTUX_MENU_H
#include <vector>
+#include <list>
#include <memory>
#include <set>
#include <string>
MN_GOTO,
MN_TOGGLE,
MN_BACK,
- MN_DEACTIVE,
+ MN_INACTIVE,
MN_TEXTFIELD,
MN_NUMFIELD,
MN_CONTROLFIELD,
{
private:
static std::vector<Menu*> last_menus;
+
+ /** Pointers to all currently available menus, used to handle repositioning on window resize */
+ static std::list<Menu*> all_menus;
+
static Menu* previous;
static Menu* current_;
static void push_current(Menu* pmenu);
+ static void recalc_pos();
+
/** Return the current active menu or NULL if none is active */
static Menu* current()
{
char mn_input_char;
float menu_repeat_time;
+ bool close;
+
public:
static Font* default_font;
static Font* active_font;
- static Font* deactive_font;
+ static Font* inactive_font;
static Font* label_font;
static Font* field_font;
MenuItem* add_label(const std::string& text);
MenuItem* add_entry(int id, const std::string& text);
MenuItem* add_toggle(int id, const std::string& text, bool toggled = false);
- MenuItem* add_deactive(int id, const std::string& text);
+ MenuItem* add_inactive(int id, const std::string& text);
MenuItem* add_back(const std::string& text);
MenuItem* add_submenu(const std::string& text, Menu* submenu, int id = -1);
MenuItem* add_controlfield(int id, const std::string& text,
const std::string& mapping = "");
+ MenuItem* add_string_select(int id, const std::string& text);
virtual void menu_action(MenuItem* item);
void event(const SDL_Event& event);
bool is_toggled(int id) const;
+ void set_toggled(int id, bool toggled);
Menu* get_parent() const;