SDL_Surface * screen;
SDL_Surface * letters_black, * letters_gold, * letters_blue, * letters_red;
-int use_joystick, use_fullscreen, debug_mode;
+int use_gl, use_joystick, use_fullscreen, debug_mode;
-int game_started;
+int game_started, level_editor_started;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
char *st_dir, *st_save_dir;