- fixed problem with last_menu not being able to handle menues deeper than two submenues
[supertux.git] / src / globals.h
index 3c52a2c..625abf3 100644 (file)
 extern std::string datadir;
 
 extern SDL_Surface * screen;
-extern text_type black_text, gold_text, white_text, white_small_text, white_big_text, blue_text, red_text, yellow_nums;
+extern Text* black_text;
+extern Text* gold_text;
+extern Text* white_text;
+extern Text* white_small_text;
+extern Text* white_big_text;
+extern Text* blue_text;
+extern Text* red_text;
+extern Text* yellow_nums;
 
 extern MouseCursor * mouse_cursor;
 
@@ -42,8 +49,11 @@ extern bool launch_worldmap_mode;
 extern char* st_dir;
 extern char* st_save_dir;
 
+extern float game_speed;
 extern SDL_Joystick * js;
 
+int wait_for_event(SDL_Event& event,unsigned int min_delay = 0, unsigned int max_delay = 0, bool empty_events = false);
+
 #define JOYSTICK_DEAD_ZONE 4096
 
 #endif /* SUPERTUX_GLOBALS_H */