#include <string>
#include <SDL.h>
-#include "text.h"
+#include "screen/font.h"
#include "menu.h"
#include "mousecursor.h"
extern JoystickKeymap joystick_keymap;
-extern SDL_Surface * screen;
-extern Text* black_text;
-extern Text* gold_text;
-extern Text* white_text;
-extern Text* white_small_text;
-extern Text* white_big_text;
-extern Text* blue_text;
-extern Text* red_text;
-extern Text* yellow_nums;
+extern SDL_Surface* screen;
+extern Font* gold_text;
+extern Font* white_text;
+extern Font* white_small_text;
+extern Font* white_big_text;
+extern Font* blue_text;
+extern Font* yellow_nums;
extern MouseCursor * mouse_cursor;
/** The number of the joystick that will be use in the game */
extern int joystick_num;
extern char* level_startup_file;
-extern bool launch_worldmap_mode;
+extern bool launch_leveleditor_mode;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
extern char* st_dir;