#include "globals.h"
+/** The datadir prefix prepended when loading game data file */
+std::string datadir;
+
SDL_Surface * screen;
text_type black_text, gold_text, blue_text, red_text, yellow_nums, white_text, white_small_text, white_big_text;
-int use_gl, use_joystick, use_fullscreen, debug_mode, show_fps;
+bool use_gl;
+bool use_joystick;
+bool use_fullscreen;
+bool debug_mode;
+bool show_fps;
+
+int joystick_num = 0;
+char* level_startup_file = 0;
+bool launch_worldmap_mode = false;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
char *st_dir, *st_save_dir;
-#ifdef JOY_YES
SDL_Joystick * js;
-#endif