Prevent "Return to Level Editor" from working, if no levelsubset is loaded. This...
[supertux.git] / src / globals.cpp
index 632f383..1da3e4a 100644 (file)
@@ -40,8 +40,10 @@ JoystickKeymap joystick_keymap;
 SDL_Surface * screen;
 Text* black_text;
 Text* gold_text;
+Text* silver_text;
 Text* blue_text;
 Text* red_text;
+Text* green_text;
 Text* yellow_nums;
 Text* white_text;
 Text* white_small_text;
@@ -58,7 +60,7 @@ float game_speed = 1.0f;
 
 int joystick_num = 0;
 char* level_startup_file = 0;
-bool launch_worldmap_mode = false;
+bool launch_leveleditor_mode = false;
 
 /* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
 char *st_dir, *st_save_dir;