/** The datadir prefix prepended when loading game data file */
std::string datadir;
+JoystickKeymap::JoystickKeymap()
+{
+ a_button = 0;
+ b_button = 1;
+ start_button = 2;
+
+ x_axis = 0;
+ y_axis = 1;
+
+ dead_zone = 4096;
+}
+
+JoystickKeymap joystick_keymap;
+
SDL_Surface * screen;
Text* black_text;
Text* gold_text;
+Text* silver_text;
Text* blue_text;
Text* red_text;
+Text* green_text;
Text* yellow_nums;
Text* white_text;
Text* white_small_text;
int joystick_num = 0;
char* level_startup_file = 0;
-bool launch_worldmap_mode = false;
+bool launch_leveleditor_mode = false;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
char *st_dir, *st_save_dir;