+// $Id$
+//
+// SuperTux
+// Copyright (C) 2004 SuperTux Development Team, see AUTHORS for details
//
-// C Implementation: globals
-//
-// Description:
-//
-//
-// Author: Tobias Glaesser <tobi.web@gmx.de>, (C) 2004
-//
-// Copyright: See COPYING file that comes with this distribution
-//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
#include "globals.h"
/** The datadir prefix prepended when loading game data file */
std::string datadir;
+JoystickKeymap::JoystickKeymap()
+{
+ a_button = 0;
+ b_button = 1;
+ start_button = 2;
+
+ x_axis = 0;
+ y_axis = 1;
+
+ dead_zone = 4096;
+}
+
+JoystickKeymap joystick_keymap;
+
SDL_Surface * screen;
-text_type black_text, gold_text, blue_text, red_text, yellow_nums, white_text, white_small_text, white_big_text;
+Text* black_text;
+Text* gold_text;
+Text* silver_text;
+Text* blue_text;
+Text* red_text;
+Text* green_text;
+Text* yellow_nums;
+Text* white_text;
+Text* white_small_text;
+Text* white_big_text;
MouseCursor * mouse_cursor;
bool use_fullscreen;
bool debug_mode;
bool show_fps;
+float game_speed = 1.0f;
int joystick_num = 0;
char* level_startup_file = 0;
-bool launch_worldmap_mode = false;
+bool launch_leveleditor_mode = false;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
char *st_dir, *st_save_dir;
int wait_for_event(SDL_Event& event,unsigned int min_delay, unsigned int max_delay, bool empty_events)
{
int i;
- timer_type maxdelay;
- timer_type mindelay;
- timer_init(&maxdelay,false);
- timer_init(&mindelay,false);
+ Timer maxdelay;
+ Timer mindelay;
+
+ maxdelay.init(false);
+ mindelay.init(false);
if(max_delay < min_delay)
max_delay = min_delay;
- timer_start(&maxdelay,max_delay);
- timer_start(&mindelay,min_delay);
+ maxdelay.start(max_delay);
+ mindelay.start(min_delay);
if(empty_events)
while (SDL_PollEvent(&event))
/* Handle events: */
- for(i = 0; timer_check(&maxdelay) || !i; ++i)
+ for(i = 0; maxdelay.check() || !i; ++i)
{
while (SDL_PollEvent(&event))
{
- if(!timer_check(&mindelay))
+ if(!mindelay.check())
{
if (event.type == SDL_QUIT)
{