SDL_Surface * screen;
Text* black_text;
Text* gold_text;
+Text* silver_text;
Text* blue_text;
Text* red_text;
+Text* green_text;
Text* yellow_nums;
Text* white_text;
Text* white_small_text;
bool use_fullscreen;
bool debug_mode;
bool show_fps;
-float game_speed = 1.2f;
+float game_speed = 1.0f;
int joystick_num = 0;
char* level_startup_file = 0;
-bool launch_worldmap_mode = false;
+bool launch_leveleditor_mode = false;
/* SuperTux directory ($HOME/.supertux) and save directory($HOME/.supertux/save) */
char *st_dir, *st_save_dir;