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- fixed some crashes where there was an invalid tile number
[supertux.git]
/
src
/
gameobjs.h
diff --git
a/src/gameobjs.h
b/src/gameobjs.h
index
c4ce9ff
..
d9459f4
100644
(file)
--- a/
src/gameobjs.h
+++ b/
src/gameobjs.h
@@
-30,6
+30,7
@@
#include "collision.h"
#include "game_object.h"
#include "moving_object.h"
+#include "serializable.h"
#include "lispwriter.h"
/* Bounciness of distros: */