void draw();
};
-extern texture_type img_distro[4];
+extern Surface* img_distro[4];
#define BOUNCY_BRICK_MAX_OFFSET 8
#define BOUNCY_BRICK_SPEED 0.9
{
public:
base_type base;
- timer_type timer;
+ Timer timer;
Tile* tile;
void init(Tile* tile, float x, float y, float xm, float ym);
{
public:
int value;
- timer_type timer;
+ Timer timer;
base_type base;
void init(float x, float y, int s);
/* Local Variables: */
/* mode:c++ */
-/* End */
+/* End: */