Trampoline image was not yet working cause:
[supertux.git] / src / gameobjs.cpp
index cb3984d..e8ea305 100644 (file)
@@ -137,7 +137,7 @@ FloatingScore::draw(DrawingContext& context)
 
 /* Trampoline */
 
-Sprite *img_trampoline[TRAMPOLINE_FRAMES];
+Sprite *img_trampoline;
 
 Trampoline::Trampoline(LispReader& reader)
 {
@@ -181,7 +181,8 @@ Trampoline::write(LispWriter& writer)
 void
 Trampoline::draw(DrawingContext& context)
 {
-  img_trampoline[frame]->draw(context, Vector(base.x, base.y), LAYER_OBJECTS);
+  img_trampoline->set_frame(frame);
+  img_trampoline->draw(context, base, LAYER_OBJECTS);
   frame = 0;
 }
 
@@ -336,7 +337,7 @@ FlyingPlatform::write(LispWriter& writer)
 void
 FlyingPlatform::draw(DrawingContext& context)
 {
-  img_flying_platform->draw(context, Vector(base.x, base.y), LAYER_OBJECTS);
+  img_flying_platform->draw(context, base, LAYER_OBJECTS);
 }
 
 void
@@ -413,15 +414,33 @@ FlyingPlatform::collision(void *p_c_object, int c_object, CollisionType type)
   }
 }
 
-void load_object_gfx()
+Sprite *img_smoke_cloud;
+
+SmokeCloud::SmokeCloud(const Vector& pos)
+  : position(pos)
 {
-  char sprite_name[16];
+  timer.start(300);
+}
 
-  for (int i = 0; i < TRAMPOLINE_FRAMES; i++)
-  {
-    sprintf(sprite_name, "trampoline-%i", i+1);
-    img_trampoline[i] = sprite_manager->load(sprite_name);
-  }
+void
+SmokeCloud::action(float elapsed_time)
+{
+  position.y -= 1.2 * elapsed_time;
+
+  if(!timer.check())
+    remove_me();
+}
 
+void
+SmokeCloud::draw(DrawingContext& context)
+{
+  img_smoke_cloud->draw(context, position, LAYER_OBJECTS+1);
+}
+
+void load_object_gfx()
+{
+  img_trampoline = sprite_manager->load("trampoline");
+  img_trampoline->start_animation(0);
   img_flying_platform = sprite_manager->load("flying_platform");
+  img_smoke_cloud = sprite_manager->load("stomp");
 }