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- fixed problem with last_menu not being able to handle menues deeper than two submenues
[supertux.git]
/
src
/
gameobjs.cpp
diff --git
a/src/gameobjs.cpp
b/src/gameobjs.cpp
index
f37bc22
..
828c89f
100644
(file)
--- a/
src/gameobjs.cpp
+++ b/
src/gameobjs.cpp
@@
-177,7
+177,7
@@
FloatingScore::draw()
{
char str[10];
sprintf(str, "%d", value);
-
text_draw(&gold_text,
str, (int)base.x + 16 - strlen(str) * 8, (int)base.y, 1);
+
gold_text->draw(
str, (int)base.x + 16 - strlen(str) * 8, (int)base.y, 1);
}
/* EOF */