int red = rand() % 255; // calculate firework color
int green = rand() % red;
currentsector->add_particles(epicenter, 0, 360, Vector(1.4,1.4),
- Vector(0,0), 45, Color(red,green,0), 3, 1300);
+ Vector(0,0), 45, Color(red,green,0), 3, 1300,
+ LAYER_FOREGROUND1+1);
SoundManager::get()->play_sound(IDToSound(SND_FIREWORKS));
random_timer.start(rand() % 400 + 600); // next firework