#include "setup.h"
#include "high_scores.h"
#include "menu.h"
-#include "enemy.h"
+#include "badguy.h"
#include "world.h"
#include "player.h"
game_pause = 1;
}
}
- else if (key == SDLK_TAB)
+ else if (key == SDLK_TAB && debug_mode == YES)
{
tux_size = !tux_size;
}
- else if (key == SDLK_END)
+ else if (key == SDLK_END && debug_mode == YES)
{
distros += 50;
}
- else if (key == SDLK_SPACE)
+ else if (key == SDLK_SPACE && debug_mode == YES)
{
next_level = 1;
}