sprintf(str, "%d", highscore);
drawtext("HIGH", 0, 20, letters_blue, NO_UPDATE);
- drawtext(str, 80, 20, letters_gold, NO_UPDATE);
+ drawtext(str, 96, 20, letters_gold, NO_UPDATE);
if (time_left >= 50 || (frame % 10) < 5)
{
playsound(sounds[SND_SHOOT]);
#endif
}
+}
void drawendscreen(void)