Some more messing around with aspect-ratio, window resize and stuff
[supertux.git] / src / gameconfig.hpp
index 6c3df20..bdf8725 100644 (file)
@@ -44,16 +44,11 @@ public:
   int window_width;
   int window_height;
 
-  // the projection area size before aspectratio is applied
-  int projection_width;
-  int projection_height;
-  
-  // scale the projection area or leave it at 1:1 pixel mapping
-  bool scale_projection;
-
   // the aspect ratio
   int aspect_width;
   int aspect_height;
+  
+  float magnification;
 
   bool use_fullscreen;
   VideoSystem video;