int window_width;
int window_height;
- // the projection area size before aspectratio is applied
- int projection_width;
- int projection_height;
-
- // scale the projection area or leave it at 1:1 pixel mapping
- bool scale_projection;
-
// the aspect ratio
int aspect_width;
int aspect_height;
+
+ float magnification;
bool use_fullscreen;
VideoSystem video;