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make game_session do main_loop->set_speed(0) on pause, reverted TimeScheduler changes
[supertux.git]
/
src
/
game_session.hpp
diff --git
a/src/game_session.hpp
b/src/game_session.hpp
index
ae2a80a
..
fdb8f4f
100644
(file)
--- a/
src/game_session.hpp
+++ b/
src/game_session.hpp
@@
-114,7
+114,8
@@
private:
EndSequence* end_sequence;
- bool game_pause;
+ bool game_pause;
+ float speed_before_pause;
std::string levelfile;