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Removed trailing whitespaces in tilemanager source files (yes I know that code needs...
[supertux.git]
/
src
/
game_session.hpp
diff --git
a/src/game_session.hpp
b/src/game_session.hpp
index
4e76139
..
4143286
100644
(file)
--- a/
src/game_session.hpp
+++ b/
src/game_session.hpp
@@
-85,7
+85,7
@@
public:
* resources for the current level/world
*/
std::string get_working_directory();
- void restart_level(
bool fromBeginning = true
);
+ void restart_level();
void toggle_pause();