- Upgraded ambient sound source to rounded rectangule dimension
[supertux.git] / src / game_session.h
index 5c1ec8a..5fc2f68 100644 (file)
@@ -71,12 +71,14 @@ public:
   void record_demo(const std::string& filename);
   void play_demo(const std::string& filename);
   void draw();
-  void action(float frame_ratio);
+  void update(float frame_ratio);
 
   void set_current()
   { current_ = this; }
   static GameSession* current() { return current_; }
 
+  /// ends the level as finished
+  void finish();
   void respawn(const std::string& sectorname,
       const std::string& spawnpointname);
   void set_reset_point(const std::string& sectorname,