#include "control/codecontroller.h"
#include "control/joystickkeyboardcontroller.h"
#include "main.h"
+#include "file_system.h"
#include "gameconfig.h"
#include "gettext.h"
reset_pos = pos;
}
+std::string
+GameSession::get_working_directory()
+{
+ return FileSystem::dirname(levelfile);
+}
+
void
GameSession::display_info_box(const std::string& text)
{