added radio images and removed intro background image
[supertux.git] / src / flip_level_transformer.cpp
index 0ac4816..1b88399 100644 (file)
 //  02111-1307, USA.
 #include <config.h>
 
-#include "flip_level_transformer.h"
-#include "object/tilemap.h"
-#include "object/camera.h"
-#include "badguy/badguy.h"
-#include "sector.h"
-#include "tile_manager.h"
-#include "spawn_point.h"
+#include "flip_level_transformer.hpp"
+#include "object/tilemap.hpp"
+#include "object/camera.hpp"
+#include "badguy/badguy.hpp"
+#include "sector.hpp"
+#include "tile_manager.hpp"
+#include "spawn_point.hpp"
 
 void
 FlipLevelTransformer::transform_sector(Sector* sector)
@@ -80,7 +80,7 @@ FlipLevelTransformer::transform_tilemap(TileMap* tilemap)
     }
   }
   if(tilemap->get_drawing_effect() != 0) {
-    tilemap->set_drawing_effect(0);
+    tilemap->set_drawing_effect(NO_EFFECT);
   } else {
     tilemap->set_drawing_effect(VERTICAL_FLIP);
   }