Badguys from the start of the level were not appearing. Fixed.
[supertux.git] / src / door.h
index 1c22907..50d0138 100644 (file)
 #include "serializable.h"
 #include "special/timer.h"
 
+namespace SuperTux {
 class Sprite;
-
 class LispReader;
+}
 
 /** data images */
 #define DOOR_OPENING_TIME 1500