animation_timer.init(true);
}
+Door::Door(int x, int y)
+{
+area.x = x;
+area.y = y;
+area.width = 32;
+area.height = 64;
+
+animation_timer.init(true);
+door_activated = false;
+
+animation_timer.init(true);
+}
+
void
Door::write(LispWriter& writer)
{