// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "door.h"
-#include "lispreader.h"
-#include "lispwriter.h"
+#include "utils/lispreader.h"
+#include "utils/lispwriter.h"
#include "gameloop.h"
#include "resources.h"
-#include "sprite.h"
-#include "sprite_manager.h"
-#include "screen/drawing_context.h"
-#include "globals.h"
+#include "special/sprite.h"
+#include "special/sprite_manager.h"
+#include "video/drawing_context.h"
+#include "app/globals.h"
+
+using namespace SuperTux;
/** data images */
Sprite* door;
animation_timer.init(true);
}
+Door::Door(int x, int y)
+{
+area.x = x;
+area.y = y;
+area.width = 32;
+area.height = 64;
+
+animation_timer.init(true);
+door_activated = false;
+
+animation_timer.init(true);
+}
+
void
Door::write(LispWriter& writer)
{