enum Direction { LEFT = 0, RIGHT = 1 };
-/* Direction (keyboard/joystick) states: */
-
+/* keyboard/joystick states: */
#define UP 0
#define DOWN 1
/* Dying types: */
-
-/* ---- NO 0 */
enum DyingType {
DYING_NOT = 0,
DYING_SQUISHED = 1,
};
/* Speed constraints: */
-#define MAX_WALK_XM 230
-#define MAX_RUN_XM 320
#define MAX_LIVES 99
-#define WALK_SPEED 100
-
/* gameplay related defines */
-
#define START_LIVES 4
#define MAX_FIRE_BULLETS 2
#define MAX_ICE_BULLETS 1
#define FROZEN_TIME 3.0
-#define WALK_ACCELERATION_X 300
-#define RUN_ACCELERATION_X 400
-
-#define SKID_XM 200
-#define SKID_TIME .3
-
#endif /*SUPERTUX_DEFINES_H*/