/* Version: */
#ifndef VERSION
- #define VERSION "0.0.5-0.0.6-CVS"
+ #define VERSION "0.1.1"
#endif
/* Frames per second: */
DYING_FALLING = 2
};
-/* Screen proprities: */
-/* Don't use this to test for the actual screen sizes. Use screen->w/h instead! */
-#define SCREEN_W 640
-#define SCREEN_H 480
+/* Screen-related stuff */
+// +1 is needed because when tiles are wrapping around the screen there
+// are two partial tiles on the screen
+#define VISIBLE_TILES_X 25 +1
+#define VISIBLE_TILES_Y 19 +1
/* Sizes: */
#define START_LIVES 4
-#define MAX_BULLETS 2
+#define MAX_FIRE_BULLETS 2
+#define MAX_ICE_BULLETS 1
+#define FROZEN_TIME 3000
#define YM_FOR_JUMP 6.0
#define WALK_ACCELERATION_X 0.03