-/*
- defines.h
-
- Super Tux
-
- by Bill Kendrick
- bill@newbreedsoftware.com
- http://www.newbreedsoftware.com/supertux/
-
- April 11, 2000 - February 1, 2004
-*/
-
-
-#if !defined( SUPERTUX_DEFINES_H )
-
-#define SUPERTUX_DEFINES_H
-/* Version: */
-
-#define VERSION "0.0.5-0.0.6-CVS"
-
-/* Frames per second: */
-
-#define FPS (1000 / 25)
-
-
-/* Joystick buttons and axes: */
-
-#define JOY_A 0
-#define JOY_B 1
-
-#define JOY_X 0
-#define JOY_Y 1
+// $Id$
+//
+// SuperTux
+// Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
+// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+// 02111-1307, USA.
+
+#ifndef SUPERTUX_DEFINES_H
+#define SUPERTUX_DEFINES_H 1
+
+#include <config.h>
+/* Version: */
-/* Booleans: */
+#ifndef VERSION
+ #define VERSION "0.1.1"
+#endif
-#define NO 0
-#define YES 1
+enum Direction { LEFT = 0, RIGHT = 1 };
/* Direction (keyboard/joystick) states: */
/* Dying types: */
/* ---- NO 0 */
-#define SQUISHED 1
-#define FALLING 2
-
-/* Hurt modes: */
-
-#define KILL 0
-#define SHRINK 1
-
-/* Directions: */
-
-#define LEFT 0
-#define RIGHT 1
-
-/* Sizes: */
-
-#define SMALL 0
-#define BIG 1
+enum DyingType {
+ DYING_NOT = 0,
+ DYING_SQUISHED = 1,
+ DYING_FALLING = 2
+};
+
+/* Screen-related stuff */
+// +1 is needed because when tiles are wrapping around the screen there
+// are two partial tiles on the screen
+#define VISIBLE_TILES_X (25 +1)
+#define VISIBLE_TILES_Y (19 +1)
/* Speed constraints: */
#define MAX_RUN_XM 3.2
#define MAX_YM 20.0
#define MAX_JUMP_TIME 375
-#define MAX_LIVES 4.0
+#define MAX_LIVES 99
#define WALK_SPEED 1.0
#define RUN_SPEED 1.5
#define JUMP_SPEED 1.2
-#define GRAVITY 1.0
+/* gameplay related defines */
+
+#define START_LIVES 4
+
+#define MAX_FIRE_BULLETS 2
+#define MAX_ICE_BULLETS 1
+#define FROZEN_TIME 3000
+
#define YM_FOR_JUMP 6.0
+#define WALK_ACCELERATION_X 0.03
+#define RUN_ACCELERATION_X 0.04
#define KILL_BOUNCE_YM 8.0
#define SKID_XM 2.0
/* Size constraints: */
-#define OFFSCREEN_DISTANCE 256
-
-#define LEVEL_WIDTH 375
-
+#define X_OFFSCREEN_DISTANCE (screen->w/2)
+#define Y_OFFSCREEN_DISTANCE (screen->h/2)
/* Debugging */
#define DEBUG_MSG( msg ) {}
#endif
-#endif
+#define UNUSED_ARG(a) do {/* null */} while (&a == 0)
+
+#endif /*SUPERTUX_DEFINES_H*/