#define JOY_X 0
#define JOY_Y 1
-
-/* Booleans: */
-
-#define NO 0
-#define YES 1
-
/* Direction (keyboard/joystick) states: */
#define UP 0
/* Dying types: */
/* ---- NO 0 */
-#define SQUISHED 1
-#define FALLING 2
+enum DyingType {
+ DYING_NOT = 0,
+ DYING_SQUISHED = 1,
+ DYING_FALLING = 2
+};
/* Hurt modes: */
#define GRAVITY 1.0
#define YM_FOR_JUMP 6.0
+#define WALK_ACCELERATION_X 0.02
+#define RUN_ACCELERATION_X 0.03
#define KILL_BOUNCE_YM 8.0
#define SKID_XM 2.0