Uint8 hat_state;
- bool jump_with_up; // Joystick up jumps
- bool jump_with_up_key; // Keyboard up jumps
+ bool jump_with_up_joy; // Joystick up jumps
+ bool jump_with_up_kbd; // Keyboard up jumps
SDLKey reversemap_key(Control c);
int reversemap_joybutton(Control c);