// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include <sstream>
#include "joystickkeyboardcontroller.hpp"
-#include "msg.hpp"
+#include "log.hpp"
#include "gui/menu.hpp"
#include "gettext.hpp"
#include "lisp/lisp.hpp"
keymap.insert(std::make_pair(SDLK_PAUSE, PAUSE_MENU));
keymap.insert(std::make_pair(SDLK_RETURN, MENU_SELECT));
keymap.insert(std::make_pair(SDLK_KP_ENTER, MENU_SELECT));
+ keymap.insert(std::make_pair(SDLK_CARET, CONSOLE));
int joystick_count = SDL_NumJoysticks();
min_joybuttons = -1;
SDL_Joystick* joystick = SDL_JoystickOpen(i);
bool good = true;
if(SDL_JoystickNumButtons(joystick) < 2) {
- msg_warning("Joystick " << i << " has less than 2 buttons");
+ log_warning << "Joystick " << i << " has less than 2 buttons" << std::endl;
good = false;
}
if(SDL_JoystickNumAxes(joystick) < 2
&& SDL_JoystickNumHats(joystick) == 0) {
- msg_warning("Joystick " << i << " has less than 2 axes and no hat");
+ log_warning << "Joystick " << i << " has less than 2 axes and no hat" << std::endl;
good = false;
}
if(!good) {
map->get("key", key);
map->get("control", control);
if(key < SDLK_FIRST || key >= SDLK_LAST) {
- msg_warning("Invalid key '" << key << "' in keymap");
+ log_warning << "Invalid key '" << key << "' in keymap" << std::endl;
continue;
}
break;
}
if(controlNames[i] == 0) {
- msg_warning("Invalid control '" << control << "' in keymap");
+ log_warning << "Invalid control '" << control << "' in keymap" << std::endl;
continue;
}
keymap.insert(std::make_pair((SDLKey) key, (Control) i));
} else {
- msg_warning("Invalid lisp element '" << iter.item() << "' in keymap");
+ log_warning << "Invalid lisp element '" << iter.item() << "' in keymap" << std::endl;
}
}
}
map->get("button", button);
map->get("control", control);
if(button < 0 || button >= max_joybuttons) {
- msg_warning("Invalid button '" << button << "' in buttonmap");
+ log_warning << "Invalid button '" << button << "' in buttonmap" << std::endl;
continue;
}
break;
}
if(controlNames[i] == 0) {
- msg_warning("Invalid control '" << control << "' in buttonmap");
+ log_warning << "Invalid control '" << control << "' in buttonmap" << std::endl;
continue;
}
reset_joybutton(button, (Control) i);
switch(event.type) {
case SDL_KEYUP:
case SDL_KEYDOWN:
- if(event.type == SDL_KEYDOWN && (event.key.keysym.unicode & 0xFF80) == 0) {
- if (Console::hasFocus()) {
- // if the Console is open, send keys there
- char c = event.key.keysym.unicode;
- if ((c >= 32) && (c <= 126)) {
- Console::input << c;
- }
- if ((c == '\n') || (c == '\r')) {
- Console::input << std::endl;
- }
- if (c == '\t') {
- Console::hide();
- }
- } else {
- char c = event.key.keysym.unicode;
- if (c == '\t') {
- Console::show();
- }
- }
- }
-
- if(Console::hasFocus()) {
- // console is open - ignore key
- }
- else if(Menu::current()) {
- // menu mode
- process_menu_key_event(event);
- return;
- } else {
- // normal mode, find key in keymap
- KeyMap::iterator i = keymap.find(event.key.keysym.sym);
- if(i == keymap.end()) {
- msg_debug("Pressed key without mapping");
- return;
- }
- Control control = i->second;
- controls[control] = event.type == SDL_KEYDOWN ? true : false;
- }
+ process_key_event(event);
break;
case SDL_JOYAXISMOTION:
ButtonMap::iterator i = joy_button_map.find(event.jbutton.button);
if(i == joy_button_map.end()) {
- msg_debug("Unmapped joybutton " << (int) event.jbutton.button
- << " pressed");
+ log_debug << "Unmapped joybutton " << (int)event.jbutton.button << " pressed" << std::endl;
return;
}
}
void
+JoystickKeyboardController::process_key_event(const SDL_Event& event)
+{
+ KeyMap::iterator key_mapping = keymap.find(event.key.keysym.sym);
+
+ // if console key was pressed: toggle console
+ if ((key_mapping != keymap.end()) && (key_mapping->second == CONSOLE)) {
+ if (event.type != SDL_KEYDOWN) return;
+ Console::instance->toggle();
+ return;
+ }
+
+ // if console is open: send key there
+ if (Console::instance->hasFocus()) {
+ process_console_key_event(event);
+ return;
+ }
+
+ // if menu mode: send key there
+ if (Menu::current()) {
+ process_menu_key_event(event);
+ return;
+ }
+
+ // default action: update controls
+ if(key_mapping == keymap.end()) {
+ log_debug << "Key " << event.key.keysym.sym << " is unbound" << std::endl;
+ return;
+ }
+ Control control = key_mapping->second;
+ controls[control] = event.type == SDL_KEYDOWN ? true : false;
+}
+
+void
+JoystickKeyboardController::process_console_key_event(const SDL_Event& event)
+{
+ if (event.type != SDL_KEYDOWN) return;
+
+ switch (event.key.keysym.sym) {
+ case SDLK_RETURN:
+ Console::instance->input << std::endl;
+ break;
+ case SDLK_BACKSPACE:
+ Console::instance->backspace();
+ break;
+ case SDLK_TAB:
+ Console::instance->autocomplete();
+ break;
+ case SDLK_PAGEUP:
+ Console::instance->scroll(-1);
+ break;
+ case SDLK_PAGEDOWN:
+ Console::instance->scroll(+1);
+ break;
+ case SDLK_END:
+ Console::instance->scroll(+65535);
+ break;
+ default:
+ int c = event.key.keysym.unicode;
+ if ((c >= 32) && (c <= 126)) {
+ Console::instance->input << (char)c;
+ }
+ break;
+ }
+}
+
+void
JoystickKeyboardController::process_menu_key_event(const SDL_Event& event)
{
// wait for key mode?
add_controlfield(Controller::LEFT, _("Left"));
add_controlfield(Controller::RIGHT, _("Right"));
add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Shoot/Run"));
+ add_controlfield(Controller::ACTION, _("Action"));
add_hl();
add_back(_("Back"));
update();
add_hl();
if(controller->joysticks.size() > 0) {
add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Shoot/Run"));
+ add_controlfield(Controller::ACTION, _("Action"));
add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu"));
} else {
add_deactive(-1, _("No Joysticks found"));