class Surface;
class Font;
-class Console
+class Console
{
public:
Console();
void draw(DrawingContext& context); /**< draw the console in a DrawingContext */
void update(float elapsed_time);
-
+
void show(); /**< display the console */
void hide(); /**< hide the console */
void toggle(); /**< display the console if hidden, hide otherwise */
std::list<std::string>::iterator history_position; /**< item of command history that is currently displayed */
std::list<std::string> lines; /**< backbuffer of lines sent to the console. New lines get added to front. */
std::map<std::string, std::list<ConsoleCommandReceiver*> > commands; /**< map of console commands and a list of associated ConsoleCommandReceivers */
-
+
std::auto_ptr<Surface> background; /**< console background image */
std::auto_ptr<Surface> background2; /**< second, moving console background image */
- HSQUIRRELVM vm; /**< squirrel thread for the console (with custom roottable */
+ HSQUIRRELVM vm; /**< squirrel thread for the console (with custom roottable) */
HSQOBJECT vm_object;
-
+
int backgroundOffset; /**< current offset of scrolling background image */
float height; /**< height of the console in px */
float alpha;
static ConsoleStreamBuffer inputBuffer; /**< stream buffer used by input stream */
static ConsoleStreamBuffer outputBuffer; /**< stream buffer used by output stream */
+ void addLines(std::string s); /**< display a string of (potentially) multiple lines in the console */
void addLine(std::string s); /**< display a line in the console */
void parse(std::string s); /**< react to a given command */
-
+
+ /** ready a virtual machine instance, creating a new thread and loading default .nut files if needed */
+ void ready_vm();
+
/** execute squirrel script and output result */
void execute_script(const std::string& s);
-
+
bool consoleCommand(std::string command, std::vector<std::string> arguments); /**< process internal command; return false if command was unknown, true otherwise */
friend class ConsoleStreamBuffer;
void flush(ConsoleStreamBuffer* buffer); /**< act upon changes in a ConsoleStreamBuffer */
};
-class ConsoleStreamBuffer : public std::stringbuf
+class ConsoleStreamBuffer : public std::stringbuf
{
public:
- int sync()
+ int sync()
{
int result = std::stringbuf::sync();
if(Console::instance != NULL)
{
Console::instance->unregisterCommands(this);
}
-
+
/**
* callback from Console; return false if command was unknown,
* true otherwise