// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
// 02111-1307, USA.
-
#ifndef __COLLISION_GRID_H__
#define __COLLISION_GRID_H__
#include <vector>
#include "moving_object.h"
-using namespace SuperTux;
-
class CollisionGridIterator;
/**
struct ObjectWrapper
{
MovingObject* object;
- Rectangle dest;
+ Rect dest;
/** (pseudo) timestamp. When reading from the grid the timestamp is
* changed so that you can easily avoid reading an object multiple times
* when it is in several cells that you check.