Let navigate through the worldmap using Tux keys as well.
[supertux.git] / src / collision.h
index b6c243e..85b89d7 100644 (file)
 #ifndef SUPERTUX_COLLISION_H
 #define SUPERTUX_COLLISION_H
 
-#include "type.h"
+#include "special/base.h"
+
+using namespace SuperTux;
 
 class Tile;
-class World;
 
 /* Collision objects */
 enum