Implemented mirror actions correctly. Bugfix: right direction of bad guys now working.
[supertux.git] / src / camera.h
index 9c6e6c5..bad7fdf 100644 (file)
 #include <vector>
 #include <cassert>
 
-#include "vector.h"
-#include "game_object.h"
+#include "defines.h"
+#include "math/vector.h"
+#include "special/game_object.h"
+#include "video/drawing_context.h"
 #include "serializable.h"
 
+using namespace SuperTux;
+
+namespace SuperTux {
 class LispReader;
+}
+
 class Sector;
 
 class Camera : public GameObject, public Serializable
@@ -51,7 +58,7 @@ public:
 
   virtual void draw(DrawingContext& context)
   {
-    (void) context;
+    UNUSED_ARG(context);
   }
 
   void set_scrolling(int scroll_x, int scroll_y)