BUTTON_PRESSED,
BUTTON_HOVER,
BUTTON_WHEELUP,
- BUTTON_WHEELDOWN
+ BUTTON_WHEELDOWN,
+ BUTTON_DEACTIVE
};
class ButtonPanel;
void event(SDL_Event& event);
void draw();
int get_state();
+ void set_active(bool active) { active ? state = BUTTON_NONE : state = BUTTON_DEACTIVE; };
void add_icon(std::string icon_file, int mw, int mh);
SDL_Rect get_pos() { return rect; }
int get_tag(){return tag; }