// $Id$
-//
+//
// SuperTux
// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
//
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
BUTTON_NONE = -1,
BUTTON_CLICKED,
BUTTON_PRESSED,
- BUTTON_HOVER
+ BUTTON_HOVER,
+ BUTTON_WHEELUP,
+ BUTTON_WHEELDOWN,
+ BUTTON_DEACTIVE
};
class ButtonPanel;
class Button
- {
- friend class ButtonPanel;
+{
+ friend class ButtonPanel;
- public:
- Button(std::string icon_file, std::string info, SDLKey shortcut, int x, int y, int mw = -1, int h = -1);
- ~Button();
- void event(SDL_Event& event);
- void draw();
- int get_state();
- void change_icon(std::string icon_file, int mw, int mh);
- int get_tag()
- {
- return tag;
- }
+public:
+ Button(std::string icon_file, std::string info, SDLKey shortcut, int x, int y, int mw = -1, int h = -1);
+ ~Button();
+ void event(SDL_Event& event);
+ void draw();
+ int get_state();
+ void set_active(bool active) { active ? state = BUTTON_NONE : state = BUTTON_DEACTIVE; };
+ void add_icon(std::string icon_file, int mw, int mh);
+ SDL_Rect get_pos() { return rect; }
+ int get_tag(){return tag; }
+ void set_game_object(GameObject* game_object_) { game_object = game_object_; }
+ GameObject* get_game_object() { return game_object; };
- private:
- static Timer popup_timer;
- Surface* icon;
- Surface* bkgd;
- std::string info;
- SDLKey shortcut;
- SDL_Rect rect;
- bool show_info;
- ButtonState state;
- int tag;
- };
+private:
+ static Timer popup_timer;
+ GameObject* game_object;
+ std::vector<Surface*> icon;
+ std::string info;
+ SDLKey shortcut;
+ SDL_Rect rect;
+ bool show_info;
+ ButtonState state;
+ int tag;
+};
class ButtonPanel
- {
- public:
- ButtonPanel(int x, int y, int w, int h);
- ~ButtonPanel();
- void draw();
- Button* event(SDL_Event &event);
- void additem(Button* pbutton, int tag);
- Button* button_panel_event(SDL_Event& event);
- void set_button_size(int w, int h) { bw = w; bh = h; }
+{
+public:
+ ButtonPanel(int x, int y, int w, int h);
+ ~ButtonPanel();
+ void draw();
+ Button* event(SDL_Event &event);
+ void additem(Button* pbutton, int tag);
+ Button* button_panel_event(SDL_Event& event);
+ void set_button_size(int w, int h);
+ Button* manipulate_button(int i);
+ void highlight_last(bool b);
+ void set_last_clicked(unsigned int last)
+ { if(hlast) { if(item.size() >= last) { last_clicked = item.begin() + last; } } };
- private:
- int bw, bh;
- bool hidden;
- SDL_Rect rect;
- std::vector<Button*> item;
- };
+private:
+ int bw, bh;
+ bool hlast;
+ bool hidden;
+ SDL_Rect rect;
+ std::vector<Button*> item;
+ std::vector<Button*>::iterator last_clicked;
+};
#endif /*SUPERTUX_BUTTON_H*/