#include "video/surface.h"
#include "math/physic.h"
#include "special/sprite.h"
-#include "app/defines.h"
+#include "defines.h"
#include "special/moving_object.h"
#include "collision.h"
#include "serializable.h"
#include "scene.h"
+using namespace SuperTux;
+
/* Timing constants (in ms): */
#define KICKING_TIME 200