Rolled back bomb to old behaviour, some bomb gfx tuning
[supertux.git] / src / badguy / yeti.hpp
index cfc6d05..a3c996f 100644 (file)
@@ -33,7 +33,7 @@ public:
 
   void draw(DrawingContext& context);
   void write(lisp::Writer& writer);
-  void activate();
+  void initialize();
   void active_update(float elapsed_time);
   void collision_solid(const CollisionHit& hit);
   bool collision_squished(GameObject& object);