- Change ScriptInterpreter to a gameobject, so we can now have several script
[supertux.git] / src / badguy / yeti.h
index 4716ddc..f62b516 100644 (file)
@@ -55,6 +55,7 @@ private:
   Timer safe_timer;
   int jumpcount;
   int hit_points;
+  std::string dead_script;
 };
 
 #endif